Posts Tagged ‘Advice/Tools’

Further Thoughts On Exotic Creations

This is a post in three parts, all gathered together right here for your convenience. You see, I was very rushed for time when completing last week’s article on exotic creatures for TTRPGs, and almost immediately, afterthoughts started coming to me – things that would have been added if I’d had a few more hours. […]

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Eight Little Tips: A Confection Of Miniature Posts

Like most article writers, I accumulate ideas that prove to be too small to be a worthwhile post in their own right. Every now and then, I gather these up and compile an assemblage of unrelated miniature articles as a single item. That’s today’s recipe… 1. Surrounding Language English is full of synonyms, words and […]

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Value Added Rarities

I saw an answer on Quora the other week which related to the consequences of a 200-tonne asteroid made completely of gold crashing to Earth. The answer dealt with the economic repercussions based on the resulting crash in the price of gold because the value attached to many commodities is a measure of their rarity. […]

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Fabricating Fabulous Treasure Tales

In the current Adventurer’s Club plotline, my co-GM and I needed to create a fabulous gem to be at the heart of the story-line, the Kalhoolie Diamond. To go with this fabulous gemstone, and lend authenticity to the fabled gemstone, we needed to create a history for it. Today’s article will examine the legend of […]

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The Language Of Magic: A Sense of Wonder for the Feb 2019 Blog Carnival

The February 2019 Blog Carnival is being hosted by Sea Of Stars, with the subject of Making Magic Wondrous. This wasn’t an easy subject, because I’ve already done so much in this area regarding magic items of various types. I suspect others may have found it so, too, because entries are thin on the ground […]

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In The Beginning… Not! – drafting plots from the middle

I hardly ever start plotting a story or an adventure at the beginning. There’s too great a chance of chasing yourself down a blind alley when you do so. The First Pass: Back To Front Instead, I leap ahead to the next significant development and ask “what do the star(s) of the story – the […]

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Blast from the Past: On Feats

This article was originally published by Johnn Four as an extra for Roleplaying Tips entitled “Five Things About Feats”. He recently decided to sunset it, but I think there’s still life in the old girl yet. So, when he offered to pass it back to me for revision into a CM article, I didn’t hesitate. […]

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The Splash Vector: Delivering plots to unhittable PC Targets

There are lots of good reasons to have a strong supporting cast in an RPG. They permit interactions which reveal or highlight aspects of a PC that otherwise might get an infrequent airing, for one thing. Trusted NPCs can serve as proxies for the PCs, or can supplement their skill-base. Or, fourth, they can facilitate […]

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Professions Of Character

We all roleplay our character’s professions or character classes, right? Actually, we don’t. What we usually roleplay is someone pretending to belong to a profession, because that’s a lot faster and easier. The difference between the two might seem small, but the impact when you compare the two is like night and day. Awareness of […]

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The Black Meta-Art Of Setting Difficulty Targets

Every time there’s a fifth Saturday in the month (with the occasional exception), I run my Dr Who campaign. This uses a simple home-brew game system that I’ve been tinkering with for more than a decade. As the game proceeded (a good time was had by both GM and Player), I noticed the way that […]

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Deflection: A Game Show format for RPGs Pt 2

In the first half of this two-part article I described a game-show format designed for my use in an RPG. A quick reminder: The License The game-show format and key elements thereof, as described in this blog post and its predecessor, are © 2018 Mike Bourke. Licensing is free for any RPG-related purpose. Licensing for […]

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Shape with a Feather, not a Bludgeon

There’s a bit of a rambling backstory to this article which I would omit if it weren’t central to the subject. Since that’s the case, I’ll have to ask you to bear with me for a bit. I was musing in the shower this morning of the significance of the Australian Music TV show, “Countdown” […]

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