Archive for the ‘NPCs & Villains & Monsters’ Category

The Narrative Approach To Dungeon Design

How do you design your dungeons? For me, the only technique worth contemplating is the Narrative Approach, in which the dungeon’s location and structure derive from the adventure in which they are to be found, and the encounter content and similar details derive from the location, structure, and adventure. Sounds good, doesn’t it? But, as […]

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(In)Human Survival: The Biology of Elementals and More

I’ve been reading a fascinating book lately: “The Biology Of Human Survival” by Claude A Piantadosi, M.D. This relatively hard-to-find book from Oxford University Press deals with the biological processes by which humans react to various conditions, and hence the hazards posed by those conditions, in a way that is both technically accurate and yet […]

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Professions Of Character

We all roleplay our character’s professions or character classes, right? Actually, we don’t. What we usually roleplay is someone pretending to belong to a profession, because that’s a lot faster and easier. The difference between the two might seem small, but the impact when you compare the two is like night and day. Awareness of […]

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Inhabiting the Character Space and 16 other ways to help shy players

On Quora recently, I (and others) were asked for GMing techniques to help shy players come out of their shells. As it happens, I already had this article underway, in one of those serendipitous coincidences that stretch credibility to the point of near-fracture. As it happens, I have 17 techniques to offer by which the […]

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Survivors Of The Underdark: A New Dwarven Paradigm

Long-time readers of Campaign Mastery will know that I love concepts that re-imagine standard game elements like races and classes through the prism of a completely new context. During a conversation at the game table a month or two back, I found just such a new context for a staple D&D/Pathfinder race, Dwarves. Traditionally, D&D […]

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How Much NPC Description Is Enough?

It’s an important question, and one not easy to answer. Too much description can not only be boring to listen to, it can obscure important details and confuse the players. Not enough and players will not be able to differentiate between the NPC being described and any others they happen to encounter – or a […]

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Deflection: A Game Show format for RPGs Pt 2

In the first half of this two-part article I described a game-show format designed for my use in an RPG. A quick reminder: The License The game-show format and key elements thereof, as described in this blog post and its predecessor, are © 2018 Mike Bourke. Licensing is free for any RPG-related purpose. Licensing for […]

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Deflection: A Game Show format for RPGs Pt 1

A month or two back, I perceived the plot need in my superhero campaign to have one of the PCs appear on the celebrity edition of a game show. The complication: Licensing of formats The problem was that Game Shows are licensed for big money and the owners are very protective of their rights. While […]

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Generational Landmarks And The Long-Lived

Looking at the photographs of the “March For Our Lives”/”Never Again” rallies, you can’t help but feel that an entire generation, who have grown up under the shadow of gun violence in schools since Colombine (April 20, 1999), have run out of patience and been energized. Calls for compromise, like those of Mark Rubio, who […]

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The Ugly Secrets Of The Drop-in Unplanned Encounter

Long-time readers of Campaign Mastery will know that it was co-founded with Johnn Four of Roleplaying Tips fame. The most recent posting by Johnn (I’d provide a link but I think it’s probably too soon for there to be one) dealt with creating encounters on the fly, or improv encounters. While it contained a lot […]

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Obscurity and the Wellspring Of Uniqueness

Obscure Knowledge can be a great source of uniqueness in an RPG Campaign, but it needs to be handled with care. No-one enjoys being lectured to, and the more obscure the subject, the less likely it is to be of obvious interest to those receiving it. There are ways around the difficulties and problems, and […]

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Heartbeat Of The Ninja: exercises in effect and cause

A short post this week, cobbled together at the last minute when the article I was going to write fell apart on me, and at the same time, I contracted a massive head cold that’s impairing me mentally. It happens. And yes, I have hidden a ninja in the image to the left. Subtle, but […]

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