Posts Tagged ‘Inspiration’

Would all Deities please take One Step Forward?

When a deity shows up in your game, how do you make sure the PCs – and more important, the players – know what they are dealing with? How do they recognize that the being that stands before them is something more than mortal? Of course, sometimes it’s obvious that the creature before them isn’t […]

Comments Off on Would all Deities please take One Step Forward?

Jan 2020 Blog Carnival: Some Thoughts On Random Encounters

Maximilian Hart puts out a daily newsletter with a short thought and some links to resources that may be of value to D&D GMs called Dungeon Master Daily (subscribe and read some more about this resource here. Of course, some of those links and resources have a broader applicability, which is the main reason I […]

Comments Off on Jan 2020 Blog Carnival: Some Thoughts On Random Encounters

Runes and Writings

I have a professional interest in Runes. The Mage in my superhero campaign (Zenith-3) uses Runes as the focus of his spell-casting, and I’m always looking for ways to invoke the resulting flavor, and for the implied limitations and benefits that come from this approach. It has been established, for example, that it’s not enough […]

Comments Off on Runes and Writings

In The Beginning: Prologs Part 3 (Types 10-18)

This entry is part 3 of 3 in the series Prologues In RPGs

Plans & Changes It’s strange how perceptions and plans can change as a project proceeds. This is the third in my series of articles about Prologues (spelt ‘Prologs’ in the US, and in the rest of this text) – but when I started, this was intended to be one single article, something relatively quick that […]

Comments Off on In The Beginning: Prologs Part 3 (Types 10-18)

Trap-tastic

I’ve always had problems with traps in D&D. Some of these problems have their origins all the way back in AD&D, others are more recent in origin. Rules changes with the different editions have solved or mitigated some of my concerns while creating whole new headaches to take their place. I have solutions to these […]

Comments (5)

Giving PCs Choice And Having Your Plot, Too

A slightly shorter article than usual, this time around, because my available writing time has been compromised by some medical tests ordered by my cardiologist. I’ve had to squeeze in as much writing as possible in advance – so this article was written on Sunday, biting into my weekend to find the necessary time. (Update, […]

Comments (2)

Further Thoughts On Exotic Creations

This is a post in three parts, all gathered together right here for your convenience. You see, I was very rushed for time when completing last week’s article on exotic creatures for TTRPGs, and almost immediately, afterthoughts started coming to me – things that would have been added if I’d had a few more hours. […]

Comments Off on Further Thoughts On Exotic Creations

Skin, Sinew, and Bone: (re-)Imagining Fantastic Creatures

Of late, I’ve had to create fantastic creatures for several of my campaigns, and despite the clear and obvious differences between the game systems employed, I found myself struck by a number of similarities in the process employed. When I tried to articulate those similarities for an article here at Campaign Mastery, it refused to […]

Comments (4)

Every Shadow Has A Vanishing Point

My apologies for the delay in posting this. I was struggling with exhaustion for hours last night (my time) in a bid to get it done; sometime between 11 and midnight, I succumbed, awaking almost 4 hours later, slumped over the keyboard. I still wouldn’t have been able to post it on time without that […]

Comments Off on Every Shadow Has A Vanishing Point

Eight Little Tips: A Confection Of Miniature Posts

Like most article writers, I accumulate ideas that prove to be too small to be a worthwhile post in their own right. Every now and then, I gather these up and compile an assemblage of unrelated miniature articles as a single item. That’s today’s recipe… 1. Surrounding Language English is full of synonyms, words and […]

Comments Off on Eight Little Tips: A Confection Of Miniature Posts

Value Added Rarities

I saw an answer on Quora the other week which related to the consequences of a 200-tonne asteroid made completely of gold crashing to Earth. The answer dealt with the economic repercussions based on the resulting crash in the price of gold because the value attached to many commodities is a measure of their rarity. […]

Comments Off on Value Added Rarities

The First Question

When you create an RPG adventure, what’s the first question you should ask? This very issue became a factor when my co-GM and I set about writing Adventure 31 for the Adventurer’s Club Campaign a week or two ago. The First question should not be how you get the PCs involved. It should not be […]

Comments Off on The First Question