Posts Tagged ‘Review’

The Potential Benefits Of A Session Minus-One

I was recently offered the opportunity to review a copy of Mythwoven, a new RPG supplement by Sphynx Tale Games, by the Author Brett Moore. His description sounded intriguing: a collaborative worldbuilding game designed to enhance session 0 and immerse players in the game world’s lore. From the additional details that his email disclosed, I […]

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Subversive Alliance: Kickstarter of Merit

Whenever they present themselves, I like to call attention to Kickstarter campaigns and products of special RPG merit or promise. It’s been a while since I’ve done one, not since an announcement was tacked onto Image Compositing for RPGs: Project No 2, in fact. Frankly, I don’t get to do it often enough, but I […]

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Flying The Fantastic Skies: Skycrawl Reviewed

If I mention sailing ships designed to travel from one world to another, the game system that comes to mind for most readers will be the Spelljammer game setting for D&D, introduced late in 1989, or perhaps Planescape, which came out in 1993 as a replacement for Spelljammer. Despite the official discontinuation, every release of […]

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The Pay-What-You-Want Conundrum (plus a review)

Last weekend, Ed Johnson, author of Bars, Clubs and Bands, contacted me to ask that I take a look at a guide that he had written for adding bars and nightclubs to role playing games including modern fantasy and modern horror, which was available for pay what you want on DriveThru RPG I took a […]

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Converging Roads To Euthia – a Review

Over the years, there have been many attempts to combine RPGs and Board Games, with varying degrees of success. So pervasive is this pattern that it can only be concluded that it’s a far harder bridge to cross than seems initially apparent. Attempts… …like Monopoly, for which I developed variant rules within 6 months of […]

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Runes and Writings

I have a professional interest in Runes. The Mage in my superhero campaign (Zenith-3) uses Runes as the focus of his spell-casting, and I’m always looking for ways to invoke the resulting flavor, and for the implied limitations and benefits that come from this approach. It has been established, for example, that it’s not enough […]

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Goody and Project Roundup April 2017: Ten Goodies To Back or Buy

I always get far more invitations to support and review projects that I can possibly manage to satisfy. Every now and then, I bundle as many of them as I can into a goody roundup to inform those who might be interested in backing them of what’s going on. Today, I have 10 items to […]

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Basics For Beginners (and the over-experienced) Part 11: Campaigns

This entry is part 11 in the series Basics For Beginners (and the over-experienced)

The fundamentals of what a campaign is and how to manage one.

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Looking into The Dark Eye, a guest article by Lena Richter

In the course of the 750th-post anniversary article here at Campaign Mastery (almost 50 posts ago, how time flies!), I became aware of The Dark Eye, an RPG that was more popular than D&D in Germany and had been around for over 30 years! The fact that I didn’t know about the game greatly surprised […]

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Review Roundup: Three products of interest

I get offered more product to review than I possibly have time to read, other than superficially. Sometimes that product is already commercially available, sometimes it’s the center of a fundraising campaign, sometimes it just comes out of the blue. While I would love to give every review it’s own post of prominence, reality dictates […]

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A New ERA and other products to empty your wallet

Today I have two Kickstarters and some related and unrelated products to tell readers about, all well worth your hard-won cash. ERA: The Consortium The first of the products I’m featuring is “The Secret War”, which is part of The Consortium setting for the RPG engine, ERA. Shades of Vengeance were kind enough to send […]

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Morgalad In Reflection

I was recently invited to review the Morgalad Starter Book by John McNabb, available through DrivethruRPG. Publication of Morgalad is the result of a successful Kickstarter campaign which, like the result, is an interesting mixture of flawed ambition and success. The initial attempt at funding Morgalad sought to raise $20,000 and was a dismal failure; […]

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