Posts Tagged ‘The Games Industry’

Game License Meltdown: The OGL 1.1 Debacle

This is not the article that I intended to post today (that’s still somewhere in the pipeline). Real-world events have overtaken my planning and this post is in response to those events. Some of the language may be provocative or even incendiary; I make no apologies for that – this is a subject that has […]

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A Drake For Marketing: Factoring Success

I was originally going to post a collection of mini-articles, as I did a while back in Typo Inzpiration and other mini-posts – but, just before actually starting work, I changed my mind. Separating the three into distinct posts not only gives each room to grow (the way this one did), which may be important […]

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The Pay-What-You-Want Conundrum (plus a review)

Last weekend, Ed Johnson, author of Bars, Clubs and Bands, contacted me to ask that I take a look at a guide that he had written for adding bars and nightclubs to role playing games including modern fantasy and modern horror, which was available for pay what you want on DriveThru RPG I took a […]

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Converging Roads To Euthia – a Review

Over the years, there have been many attempts to combine RPGs and Board Games, with varying degrees of success. So pervasive is this pattern that it can only be concluded that it’s a far harder bridge to cross than seems initially apparent. Attempts… …like Monopoly, for which I developed variant rules within 6 months of […]

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A Question Of Recognition

Today is a Public Holiday in Australia, so I’m posting something far more concise than usual. The reason for the Public Holiday is that yesterday was Australia Day, which celebrates the arrival of white colonists from Britain, most of them transportees, in 1788 – the equivalent of the American 4th of July. While the country […]

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Some Virtual Reinvention: The potential of RPGSmith

This article started with an invitation to write a review of RPGSmith. Don’t worry if you don’t know what that is, all will be clear by article’s end. After an introduction, and a summary of what the product was, the co-founder who made the offer threw in a provocative statement: “I would like to note […]

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The Success Of DnD: A guide to the history and incarnations of the most popular RPG

This is going to be a really long article* unless I control my enthusiasms really tightly, so expect me to be a little more succinct than usual. Until I get carried away, that is…. * Actually, it was always going to be a really long article. I should have said, “incredibly long article”! The Roots […]

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An Investment Too Far? – Ensuring the future of RPGs

Although this article is written from a D&D / Pathfinder perspective, since they are the two biggest games in terms of global popularity, the contents should be appliccable to any game system with a little tweaking as necessary. RPG sourcebooks these days can easily cost $80-$100 or more Australian – $40-60 US. In a conversation […]

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An AcadeCon For Your Consideration

The Backstory Michael (aka @TheRPGAcademy on Twitter) has been a supporter of Campaign Mastery and an occasional conversationalist on the subject of gaming for several years now. He is also one of the people behind the RPG Academy podcasts. Several months ago, he flattered me outrageously with an offer to be interviewed for the show […]

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The Loss Of Innocence: Some unexpected insights

I was watching a documentary on the roles of Women as portrayed on Television the other day, and it yielded a couple of unexpected insights – one into modern society, and the other into the edition wars that have plagued D&D over the last few years, and the divide between “new school” and “old school” […]

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