Posts Tagged ‘D&D’

Destination Incognita: Portals to Celestial Morphology Pt 2/4

This entry is part 2 of 4 in the series Portals to Celestial Morphology

Welcome to the second part of Campaign Mastery’s major contribution to the November 2015 Blog Carnival. The theme this time around is the Unexpected, and this series is all about taking something that is usually assumed to be basic and reliable – Portals and Gates – and throwing some unexpected surprises into the mix… To […]

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Ask The GMs: The Great Handouts Question

GMs sometimes ask more than one question. Where these directly relate to each other, or the context is important to the answers, they are generally lumped together. When they aren’t, which is far less frequent an event, they get split up and answered separately. Which brings me to today’s topic: Writing characters out when players […]

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The Unexpected Neighbor: Portals to Celestial Morphology 1/4

This entry is part 1 of 4 in the series Portals to Celestial Morphology

Welcome to the first part of Campaign Mastery’s major contribution to the November 2015 Blog Carnival. The theme this time around is the Unexpected, and this series is all about taking something that is usually assumed to be basic and reliable – Portals and Gates – and throwing some unexpected surprises into the mix… Most […]

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All Over Bar The Shouting: Fantasy Tavern Generator Pt 6

This entry is part 6 of 6 in the series Mike's Fantasy Tavern/Inn Generator

Part one of this series used six tables to define the physical properties of a tavern (no guest accommodations) or inn (with guest accommodations), plus – because the modifiers needed were at hand – the meals provided by the kitchens. Part two used another six tables to determine everything that directly contributed to the ambience […]

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A Stack Of Surprises: Blog Carnival November 2015

Welcome to the Blog Carnival Host Page for November 2015! In the coming month it is once again Campaign Mastery’s turn to host the Blog Carnival (if you’re quick, you can still catch the tail end of the October Blog Carnival about creepy things coming to town over at Of Dice And Dragons). This time […]

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The Breakdown of Intersecting Prophecies

The recent trip to attend a couple of surprise family functions was the closest thing I’ve had to a holiday in almost 3 years, and only the second in about 5. Anticipating that it would be difficult to get back into the work habits that had built up in that time period, I even made […]

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Draw Another Pint: Mike’s Fantasy Tavern Generator Pt 5

This entry is part 5 of 6 in the series Mike's Fantasy Tavern/Inn Generator

Part one of this series used six tables to define the physical properties of a tavern (no guest accommodations) or inn (with guest accommodations), plus – because the modifiers needed were at hand – the meals provided by the kitchens. Part two used another six tables to determine everything that directly contributed to the ambience […]

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The Backstory Boxes – Directed Creativity

Chatting with a fellow GM on twitter recently, I was reminded of a technique that I use from time to time to generate backstories, that I thought I would share, in somewhat fuller and more developed form than I was able to convey in a handful of 140-character tweets! There are two ways to use […]

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Going down to the pub: Mike’s Fantasy Tavern Generator Pt 4

This entry is part 4 of 6 in the series Mike's Fantasy Tavern/Inn Generator

Part one of this series used six tables to define the physical properties of a tavern (no guest accommodations) or inn (with guest accommodations), plus – because the modifiers needed were at hand – the meals provided by the kitchens. Part two used another six tables to determine everything that directly contributed to the ambiance […]

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What Empowers A Curse and other dangerous questions

This month’s blog carnival is being hosted by Johnn over at Roleplaying Tips. The subject is Curses…. Curses are pretty weak and trivial things in D&D/Pathfinder, let’s be honest. This is especially the case in light of the spell level of Bestow Curse and Remove Curse – I mean Cleric 3, Sorcerer/Wizard 4, just for […]

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The Robber’s End (and other establishments)

This entry is part 3 of 6 in the series Mike's Fantasy Tavern/Inn Generator

Part one of this series used six tables to define the physical properties of a tavern (no guest accommodations) or inn (with guest accommodations), plus – because the modifiers needed were at hand – the meals provided by the kitchens. Part two used another six tables to determine everything that directly contributed to the ambiance […]

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Tales From The Front Line: Critical Absences – an unresolved question

This entry is part 2 of 2 in the series Tales from the front line

The Context Saxon, one of my players and a fellow GM who has contributed guidance through ATGMs on a number of occasions was telling an anecdote the other week about what transpired in the D&D 5e campaign that he plays in. It seems that one of the players was unable to attend. That happens in […]

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