Posts Tagged ‘Adventure-Prep’

Auto-update and the RPG

A rant about Auto-updating software leads into a discussion about how updates to source material and game systems impacts RPGs at various levels. I hate Auto-update I hate auto-update. There, I’ve said it. The reasons are many, and I’ll look into them individually below, but for me, it’s a colossal pain in the backside with […]

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Michael Schumacher and RPGs

The career of Formula One legend Michael Schumacher holds some important lessons for RPG GMs. Backstory A video on the achievements of legendary F1 driver Michael Schumacher inspired this article when I connected a couple of stray thoughts together. Having roughed out the content in my head, I decided not to write it, to do […]

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The Momentum Of Breadcrumbs

There are ways of imparting dynamic life to a background and to characters that are hard work and ways that are easy. This is one of the easy ways. This is the latest in my series of time-out posts in between the Trade In Fantasy series. I’m concurrently reading two books right now: Dr Who […]

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Campaign Workflow For GMs Pt 2

Running a campaign is a lot easier if there’s a clear process that maximizes opportunities for success and avoids the worst traps and pitfalls. Campaign Mastery has again been recognized as one of the top 20 blogs devoted to the subject of RPGs. Given the caliber of the opposition, I consider this to be a […]

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Trade In Fantasy Ch. 4: Modes Of Transport, Pt 3

This entry is part 11 in the series Trade In Fantasy

Today’s post focuses on Rafts and small boats like Kayaks and Canoes. The defining trait of such vessels is that while they can have sails, their primary motive power derives from the use of oars or paddles. It’s taken quite a bit longer than I intended, due to a fundamental truism of publishing, at least […]

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‘No One Can Foil My Evil Plan’

“I attack him while he’s distracted.” That’s not an appropriate response to an antagonist Monologing, but it happened once. There came a time when a new player, unfamiliar with the genre, joined the Adventurer’s Club campaign. At one point, in an adventure, the villain began to Monologue – and that was this player’s response. This […]

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Trade In Fantasy Ch. 4: Modes Of Transport, Pt 2

This entry is part 10 in the series Trade In Fantasy

Rivers provide a natural alternative to roads and overland travel, if the river happens to go where you want it to. That’s more likely than it might initially seem, because rivers provide natural resources and defenses that make them natural locations for settlements, with transportation of cargo a bonus on top of those advantages. Table […]

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The Potential Benefits Of A Session Minus-One

I was recently offered the opportunity to review a copy of Mythwoven, a new RPG supplement by Sphynx Tale Games, by the Author Brett Moore. His description sounded intriguing: a collaborative worldbuilding game designed to enhance session 0 and immerse players in the game world’s lore. From the additional details that his email disclosed, I […]

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Trade In Fantasy Ch. 4: Modes Of Transport, Pt 1

This entry is part 9 in the series Trade In Fantasy

The 4th chapter of the Trade In Fantasy series looks at Modes Of Transport and trade route planning (9th post in the series). Table Of Contents: In today’s post: Chapter 4: Modes Of Transport 4.0 A Word about Routes 4.0.1 Baseline Model 4.0.2 Relative Sizes 4.0.3 Competitors 4.0.4 Terrain I 4.0.5 Terrain II 4.0.6 Multi-paths […]

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Trade In Fantasy Ch. 3: Routine Personnel, Pt 4

This entry is part 8 in the series Trade In Fantasy

The last installment of the third Chapter of the series looks as worker productivity and how race and other factors influence it. It’s been an interesting 2025 so far, characterized by things going wrong in unexpected and unusual ways and recovering from those problems. It actually started on New Year’s Eve, when I rebooted my […]

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Looking At A Bigger Picture, Part 2 of 2

Landscapes are wonderful things, more significant & useful than many GMs realize. This post focuses on using Landscapes, both literal and metaphoric, using the lessons from the first part of the article. This is Part t 2 of 2. This is the 4th of my time-out posts in between the Trade In Fantasy series, which […]

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Looking At A Bigger Picture, Part 1 of 2

Before you can use a landscape, you have to understand them. Have no fear, this post will equip you with everything you need to know. Pt 1 of 2. This is the third of my time-out posts in between the Trade In Fantasy series. I made the time-out logo from two images in combination: The […]

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