Archive for the ‘RPGs & Systems – Non-D&D Systems by genre’ Category

The Inversion Substitution: Quick Characterization

It’s happened to us all at some point: the adventure has sidetracked down an unexpected alleyway and brought the PCs face-to-face with a character that you’ve made up on the spot. When this happens, you’re generally thinking only in physical terms, at least in the immediate term; that is because the first interaction that the […]

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Wisdom Of The Ages: A Fantasy Campaign Concept

Folk wisdom is a funny old thing. Sometimes it’s a pearl, other times it’s what in Australia might be called a Pearler. Much of the time, it’s sensible, practical advice when applied to situations that are comparable to that which gave rise to the saying; – and incredibly foolhardy when not. For example, take that […]

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Converging Roads To Euthia – a Review

Over the years, there have been many attempts to combine RPGs and Board Games, with varying degrees of success. So pervasive is this pattern that it can only be concluded that it’s a far harder bridge to cross than seems initially apparent. Attempts… …like Monopoly, for which I developed variant rules within 6 months of […]

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A Good Name 11: Culinary Delights

This entry is part 11 of 11 in the series A Good Name Is Hard To Find

A Tale Of Australian Cuisine I have the advantage of living in a country which is remote from just about everywhere, in which much of the culture has been imported from Europe and the US, and parts of Asia. That’s particularly true when it comes to diet. Our basic recipes have all been imported from […]

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Would all Deities please take One Step Forward?

When a deity shows up in your game, how do you make sure the PCs – and more important, the players – know what they are dealing with? How do they recognize that the being that stands before them is something more than mortal? Of course, sometimes it’s obvious that the creature before them isn’t […]

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Runes and Writings

I have a professional interest in Runes. The Mage in my superhero campaign (Zenith-3) uses Runes as the focus of his spell-casting, and I’m always looking for ways to invoke the resulting flavor, and for the implied limitations and benefits that come from this approach. It has been established, for example, that it’s not enough […]

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Trap-tastic

I’ve always had problems with traps in D&D. Some of these problems have their origins all the way back in AD&D, others are more recent in origin. Rules changes with the different editions have solved or mitigated some of my concerns while creating whole new headaches to take their place. I have solutions to these […]

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The glass is half-Something: two variations on Fey

This month’s Blog Carnival is being hosted by Pitfalls & Pixies, and the subject is all things Fey. I’ve never been very satisfied with the way D&D handles Fey. There was not enough information in AD&D to run them properly; they seemed to be just dressed-up humans, or monsters like any other (just a little […]

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In My Cosmological Pocket: From Portable Holes to The End Of The Universe

Pocket dimensions have been an important element of my superhero campaign for decades. Over that span of time, the understanding of their origins and properties have evolved in richness and complexity. Pocket dimensions were also much-sought-after magic items in my Fumanor campaigns, in the form of Bags Of Holding. And so I applied the conceptual […]

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He Once Was Elves – The March 2019 Blog Carnival

The March 2019 Blog Carnival challenges GMs to revisit and re-purpose material from the first half of their career behind the scene. For Campaign Mastery’s first entry (I have another in mind but might not have time to write it) I’m going Waaaay back – all the way, in fact, to my very first AD&D […]

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The Language Of Magic: A Sense of Wonder for the Feb 2019 Blog Carnival

The February 2019 Blog Carnival is being hosted by Sea Of Stars, with the subject of Making Magic Wondrous. This wasn’t an easy subject, because I’ve already done so much in this area regarding magic items of various types. I suspect others may have found it so, too, because entries are thin on the ground […]

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A Game Of Drakes and Detectives: Where’s ET?

Over the Christmas break, and for some weeks prior, I read “First Contact” by Ben Bova and Byron Preiss, and three or four times in the course of doing so, I found myself mentally yelling at the page, “that makes no sense”. There are some logical errors in the assumptions upon which SETI is founded, […]

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