Archive for the ‘The End Of The Rainbow’ Category

The Ashes: Understanding Brit and Aussie Characters

Although I am writing this article in advance, it will be published on what is a fairly significant date in Australia: Boxing Day. It wasn’t until I saw a particular episode of M*A*S*H that I realized that many parts of the Western World don’t celebrate this particular holiday, December 26th – it’s a British Commonwealth […]

Comments (2)

An Unfriendly Little Cyberwar: A Subversive Campaign Concept

There’s a documentary series that airs on Australian TV sourced from an American Cable channel, or maybe an Internet platform, called Cyberwar. As part of the advertising for the series, one of the people interviewed offers the statement, “The next war will be cyber.” And that got me thinking: what if there was a global […]

Comments Off on An Unfriendly Little Cyberwar: A Subversive Campaign Concept

Memory Lane: Nov 2017 Blog Carnival Roundup

Campaign Mastery hosted the November 2017 Blog Carnival and had some really great submissions in addition to my using the Carnival as a springboard for a whole heap of articles. The theme this time around was “The Past Revisited: Pick a post (your own or someone else’s) and write a sequel. Should include a link […]

Comments (4)

Counting Sheep: A Surprising Campaign Idea

I originally intended to publish the Blog Carnival round-up today, but last week’s computer failure has messed up my plans quite a bit, so I’ve given myself a couple of extra days to get that finished. This is another article that I wrote while my internet was dead, and could be viewed as something of […]

Comments Off on Counting Sheep: A Surprising Campaign Idea

A Pretty Little Bauble: The Heist in RPGs

Late last night (as I write this), one of my favorite Anime movies (outside of the works of Studio Ghibli) was repeated on television. The Castle Of Cagliostro is a complex interaction of several different plotlines, but at it’s heart is a variation on that old plot standard, The Heist. More pure representations of that […]

Comments Off on A Pretty Little Bauble: The Heist in RPGs

Comparative Underpinnings Of Campaign

While this article builds on some others that I’ve done here at Campaign Mastery, I didn’t feel it was enough of a sequel to any of them to qualify for the Blog Carnival. But I wanted to remind readers that if you’re thinking of doing so, there’s still time to submit a late entry! I’ll […]

Comments Off on Comparative Underpinnings Of Campaign

The Greater Society Of Big Bad Wolves: RPG Villains of the blackest shade

I’m listing this as an entry in the Blog Carnival because it builds on several past articles about villains and villainy. See: The Anatomy Of Evil: What Makes a Good Villain? Shadows In The Darkness – The nature of True Evil Making a Great Villain Part 1 of 3 – The Mastermind Making a Great […]

Comments Off on The Greater Society Of Big Bad Wolves: RPG Villains of the blackest shade

Influences, Styles, Trends, and Oscillations

I’ve been thinking about Influences, Styles, Trends and Oscillations. It started when I was thinking about Nostalgia and the “death” of Disco and its subsequent morphing into “Electronic Dance Music” in the very early 80s. All fads and styles have a natural lifetime; the length varies, but at the conclusion, they are clearly recognized as […]

Comments Off on Influences, Styles, Trends, and Oscillations

Nostalgia in RPG Characters

When first I listed this article as a to-do, it represented a very straightforward concept, but I’ve taken so long to get around to writing it that other notions have presented themselves. I now find myself in possession of three distinct and – at first glance – mutually contradictory ideas on the subject. With these […]

Comments Off on Nostalgia in RPG Characters

Parallel Worlds and the probability of events

It’s been a while since I’ve done a straight pseudo-physics article, but as I write this I’m in the final preparations for the Zener Gate campaign*, and as a result the subject has been on my mind. In fact, the campaign is due to have it’s second session next week. Nevertheless, this will all be […]

Comments Off on Parallel Worlds and the probability of events

The Influence Of Distance Part 3: Far (The first half) and bonus worldbuilding tools

I’m tagging this post as part of the Blog Carnival. The theme is sequels, and I think that being the third part in a series qualifies. The first two parts of this small series (Part 1, Part 2) looked at the tremendous impact of a community being located close to the major social, political, and […]

Comments (2)

Old Grudges Die Hard (Thank Goodness!)

I’m not sure how I’ll go when it comes time to upload this article; my internet connection (and telephone) are giving me a lot of trouble at the moment. If I have to, I’ll hit an internet cafe tomorrow. I’m always looking for ways to sneak campaign background and historical information into my adventures so […]

Comments (2)