Archive for the ‘DnDNext’ Category

Once We Were Heroes and the AI Controversy

This post is a review of Once We Were Heroes by Fool Moon Productions, which uses art that’s AI-Generated. So I’ve had to set some ground rules. This post features AI-generated art. If you object to that art or its use, you can click on This Link to read a plaintext version of the article. […]

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Once We Were Heroes and the AI Controversy – AI Redacted

This post is a review of Once We Were Heroes by Fool Moon Productions, which uses art that’s AI-Generated. So I’ve had to set some ground rules. As the owner/operator of Campaign Mastery, I have spent a lot of time thinking about what the site’s policy should be with respect to art by Generative AI, […]

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Spotlight on: The Obvious Villain

I don’t know if you’ve ever noticed, but there are some creature types that automatically get tagged as the villains as soon as they appear. This is true in D&D, in Pathfinder, in a superhero game, a pulp / horror game – you name it. These are ‘the obvious villains’ and today’s article is all […]

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RPG Quora Answers By Mike – Part 3

This entry is part 3 of 3 in the series RPG Quora Answers By Mike

It took so much longer to plan out the article that I intended to publsh today, and it contains so many sections that I hasd grave doubts that I could finish it in time. Rather than risk having nothing to post in what is already shaping up to be a very busy week, I decided […]

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Surviving Artifacts with Demi-Relics (BC Apr 2021)

All GMs should recognize and follow the rule of cool, which states that if a player wants his character to do something cool, the GM should try to find a way to let him, even if it violates canon or what the character should normally. be capable of. Alas, in one of the great inequities […]

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Quora RPG Answers By Mike – Part 1

This entry is part 1 of 3 in the series RPG Quora Answers By Mike

I’ve been an active Quora user for the last few years, as long-time readers would know. Since August 2017, more than 1200 answers have been viewed almost 250,000 times. My content there averages more than 2000 readers a month (my content here averages more than three times that number). I’ve even built whole articles here […]

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The Glow Around The Corner

Just to prove that the recent two-and-a-half-part article RPGs In Technicolor (part 1,part 2, part 2a) weren’t the last word on the subject, I thought of this topic of discussion. Picture a room in which your character is located. A partially-closed door leads to a corridor beyond. Somewhere down that corridor, something is glowing in […]

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Value Added Rarities

I saw an answer on Quora the other week which related to the consequences of a 200-tonne asteroid made completely of gold crashing to Earth. The answer dealt with the economic repercussions based on the resulting crash in the price of gold because the value attached to many commodities is a measure of their rarity. […]

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The Language Of Magic: A Sense of Wonder for the Feb 2019 Blog Carnival

The February 2019 Blog Carnival is being hosted by Sea Of Stars, with the subject of Making Magic Wondrous. This wasn’t an easy subject, because I’ve already done so much in this area regarding magic items of various types. I suspect others may have found it so, too, because entries are thin on the ground […]

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Blast from the Past: On Feats

This article was originally published by Johnn Four as an extra for Roleplaying Tips entitled “Five Things About Feats”. He recently decided to sunset it, but I think there’s still life in the old girl yet. So, when he offered to pass it back to me for revision into a CM article, I didn’t hesitate. […]

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Combining Abilities: Teamwork and Synergy between RPG Characters (updated)

One problem. Two characters with the same Skill. How do they combine abilities to make the problem easier to solve? Or are two heads no better than one? This is the Dual Competence rules problem. Another problem. One character has the Skill needed to solve it, another who doesn’t – but who has to actually […]

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The Janus: A new concept in Campaign Structure

…at least, I hope it’s new. As I wrote, a strong sense of deja vu crept over me, and it started to sound awfully familiar. But a careful search of past posts failed to turn up anything… I come up with more ideas than I can ever use. Until I co-founded Campaign Mastery, I simply […]

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