Archive for the ‘Planning & Preparation’ Category

In The Beginning: Prologs Part 3 (Types 10-18)

This entry is part 3 of 3 in the series Prologues In RPGs

Plans & Changes It’s strange how perceptions and plans can change as a project proceeds. This is the third in my series of articles about Prologues (spelt ‘Prologs’ in the US, and in the rest of this text) – but when I started, this was intended to be one single article, something relatively quick that […]

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In The Beginning: Prologs Part 2 (Types 1-9)

This entry is part 2 of 3 in the series Prologues In RPGs

In part 1, I looked at the dictionary definition of Prolog (Prologue if you’re not from the US), and found it inadequate. So I formulated my own, and then took a good hard look at the implications. In a nutshell, used properly, and when appropriate, a Prolog can massively enhance an Adventure, novel, play, or […]

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In The Beginning: Prologs Part 1

This entry is part 1 of 3 in the series Prologues In RPGs

I’ve been re-reading my Knights Of The Dinner Table collection lately, and eventually reached the issue in which Brian discusses just how bad it can be for the players when the GM starts his adventure by putting a prophecy in the heads of the players. What happens, according to this character in the comics, is […]

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When Is A Door Not A Door?

I was watching a movie that’s an old favorite, National Treasure (now available with its sequel as a blue-ray double-feature at Amazon, click on the link – limited copies available), prompted by a combination of availability and renewed speculation concerning a third movie in the series. It’s not as though the first two were flops, […]

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Trap-tastic

I’ve always had problems with traps in D&D. Some of these problems have their origins all the way back in AD&D, others are more recent in origin. Rules changes with the different editions have solved or mitigated some of my concerns while creating whole new headaches to take their place. I have solutions to these […]

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An Excess Of Character: Faster NPCs

I was watching a time-shifted repeat of “My Cousin Vinny” the other day. I’ve written of this movie before – some 3 1/2 years ago, in Review Roundup: Three Products Of Interest – and of the impact of the profanity used by several of the principle cast members in their roles. To quote from that […]

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Giving PCs Choice And Having Your Plot, Too

A slightly shorter article than usual, this time around, because my available writing time has been compromised by some medical tests ordered by my cardiologist. I’ve had to squeeze in as much writing as possible in advance – so this article was written on Sunday, biting into my weekend to find the necessary time. (Update, […]

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Things Easier With Pixels, Things Not

I don’t have many pet peeves – technology that suddenly stops working without explanation, or won’t do what you tell it to in a timely fashion are two of the biggies. Computer Gamers and Game Companies describing what they do as “Gaming” as though all other forms of game-playing were irrelevant is another. Computer Gaming […]

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Further Thoughts On Exotic Creations

This is a post in three parts, all gathered together right here for your convenience. You see, I was very rushed for time when completing last week’s article on exotic creatures for TTRPGs, and almost immediately, afterthoughts started coming to me – things that would have been added if I’d had a few more hours. […]

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Skin, Sinew, and Bone: (re-)Imagining Fantastic Creatures

Of late, I’ve had to create fantastic creatures for several of my campaigns, and despite the clear and obvious differences between the game systems employed, I found myself struck by a number of similarities in the process employed. When I tried to articulate those similarities for an article here at Campaign Mastery, it refused to […]

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Anatomy Of A Save

During play this Saturday past, I had reason to dissect a Save. The entire process took only a few seconds at the time, thoughts following one on another so quickly that there was barely enough time to get a fleeting impression of one before it was chased out by the next. I was helped in […]

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Eight Little Tips: A Confection Of Miniature Posts

Like most article writers, I accumulate ideas that prove to be too small to be a worthwhile post in their own right. Every now and then, I gather these up and compile an assemblage of unrelated miniature articles as a single item. That’s today’s recipe… 1. Surrounding Language English is full of synonyms, words and […]

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