Archive for April, 2023

Economics In RPGs 1: The Early Medieval

This entry is part 1 of 16 in the series Economics In RPGs

I’ve been working on this article for several weeks now, on and off, and have come to the conclusion that it will be beneficial to the subject matter to break it into a series of related posts, dividing one concept from another. It started out as an intention to simply explain “inflation” to RPG GMs […]

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A Tale Of Two Empires (and more)

This post details two Empires contending with each other in the Warcry campaign at the moment. I’ll talk more about that in a little bit. There’s also some discussion of when a Kingdom needs to become an Empire, and a mysterious religious body that seems entwined in events. The working title of the article was […]

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The Land Of Green – No DALL-E version

A bit of a fill-in article this week (and maybe next week, too), so that I can put additional effort into a larger article on Economies in RPGs. In the original version of this article, it was illustrated with a composite image created from three DALL-E (Ai-generated) images. Part of the reason for doing so […]

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Pieces Of Creation: The Land Of Green

This post features a composite of three AI-generated images. If you disapprove of AI-generated content, you may prefer to view a version without the AI-Content. If so, just click on This Link: https://www.campaignmastery.com/blog/the-land-of-green-no-dall-e-version Having searched for jungle images before, I knew that finding the right one would be problematic, so I turned to DALL-E. The […]

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3 Things Every Player and GM Should Know

There are three facts about a character that can be considered definitive of what sort of person they are, diagnostic of what sort of mistakes they will make, and instrumental in defining what sorts of adventures will consume their attention. These are not the whole sum of the substance of the character or his personality, […]

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