Archive for October, 2015

A Stack Of Surprises: Blog Carnival November 2015

Welcome to the Blog Carnival Host Page for November 2015! In the coming month it is once again Campaign Mastery’s turn to host the Blog Carnival (if you’re quick, you can still catch the tail end of the October Blog Carnival about creepy things coming to town over at Of Dice And Dragons). This time […]

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To Every Creator, An Optimum Budget?

I’ve worked on it up to the last minute and beyond, but the final installment of the Tavern Generator still isn’t ready. I’ve solved the problems that confronted me last week, though, so it’s now full speed ahead on wrapping it up, hopefully this time next week! In the meantime, here’s another quick little fill-in […]

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Ask The GMs: Parting is such a frayed plot thread

GMs sometimes ask more than one question. Where these directly relate to each other, or the context is important to the answers, they are generally lumped together. When they aren’t, which is far less frequent an event, they get split up and answered separately. Which brings me to today’s topic: Writing characters out when players […]

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The Breakdown of Intersecting Prophecies

The recent trip to attend a couple of surprise family functions was the closest thing I’ve had to a holiday in almost 3 years, and only the second in about 5. Anticipating that it would be difficult to get back into the work habits that had built up in that time period, I even made […]

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The Conundrum Of Coincidence

The concept of “coincidence” was a thorny problem for philosophers starting from the ancient Greeks. Plato, in Phaedo, defined “inquiry into nature” as a search for “the causes of each thing; why each thing comes into existence, why it goes out of existence, why it exists”. Aristotle went further, developing a theory of causality, commonly […]

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The Challenge Of Writing Adventures for RPGs

Since I only got back to work on CM late last week, I decided at the last minute that I might need an extra week to finish up the Tavern Generator. So I’ve brought this post forward from it’s originally-scheduled position later in the month. This is yet another of the articles I wrote while […]

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Getting Into Character Pt 2: PCs

This is the second of a two-part article that I wrote while away attending a brace of family functions. (Actually, technically, it’s the third of four-and-a-half, but why get picky?) It’s so much easier when you’re dealing with an NPC. You have total control over everything. The character is what you define it to be […]

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Getting Into Character pt 1: NPCs

I’m interrupting the flow of things with this two-part article, which is being written while I’m away from my usual resources. Technically, I’m supposed to be on Holidays, but in reality the vagaries of transport requirements have taken me away from those resources sooner than I wanted; the consequence is that I might not have […]

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What is An Adventure?

I’ve been making a conscious effort to use the term “Adventure” lately in articles here at Campaign Mastery, instead of any of the alternatives, simply because more people seemed familiar with it, and it seemed to be the most ubiquitous reference, but a few weeks back, I had a troubling thought: We all think we […]

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