Archive for March, 2012

With The Right Seasoning: Beyond Simple Names

This entry is part 4 of 11 in the series A Good Name Is Hard To Find

Welcome to “part 3a” of this series on names and naming things – and finding the right choice. Today’s post was actually intended to be part of the previous entry in the series, but the subjects of Mononyms (got it right this time, thanks again elijah!) and bi-structured names just sort of grew… a lot. […]

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The Imperial History of Earth-Regency, Part 7: Disintegration And Repair – 1973-75

This entry is part 7 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia, Wikipedia Commons, or derivations of such works, except for the “Civil Service Uniform” illustration […]

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The House Always Wins: Examining the Concept of House Rules

Sometimes we old hands, tired of a subject that’s been talked to death, or thinking that everything there is to be said on the subject has been said, forget that a lot of players and GMs have come into the hobby more recently than we have, and hence weren’t privy to those discussions. This produces, […]

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The Imperial History of Earth-Regency, Part 6: Coming Apart At The Seams – 1960-1972

This entry is part 6 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia, Wikipedia Commons, or derivations of such works, with the exception of the “fistful of […]

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Sugar, Spice, and a touch of Rhubarb: That’s what little names are made of

This entry is part 3 of 11 in the series A Good Name Is Hard To Find

This is the third part of this series on character names. Part 1 discussed the value of a good name, and examined the attributes and benefits that characterized a good choice of name. In Part 2, I explored “Name Seeds”, the heart of a system that I have developed for the creation of passable-or-better names […]

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The Imperial History of Earth-Regency, Part 5: The Cold War Begins – 1945-1959

This entry is part 5 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia, Wikipedia Commons, or derivations of such works.   The Empire Fractures – 1945-1953 (~100 […]

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Top Apps in 2012 for DMs: a guest article by Melanie Gray

Want a quick game in the break room? Run a game session from your smartphone! Introduction Modern technology has revolutionized many aspects of everyday life, and – since it’s a slightly geeky hobby – tabletop gaming was one turf very quickly invaded by the latest in mobile computing devices – the telephone. In this article, […]

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The Imperial History of Earth-Regency, Part 4: An Empire At War – 1910-1945

This entry is part 4 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia Commons or derivations of such works, save for the illustration of The Mao.   […]

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The Wellspring Of Euonyms: Name Seeds

This entry is part 2 of 11 in the series A Good Name Is Hard To Find

Wow. I just realised this is the 351st post here at Campaign Mastery! A quick thank-you to everyone who has contributed, participated, commented, or read our stuff along the way! I also want to spare a moment to mention the people affected by the flooding here in Australia at the moment. We’re about 2 days […]

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