Posts Tagged ‘Opinion’

Good Storytelling Technique Or Bad? – Chekhov’s Gun and RPGs

Debate is still going strong over my last article taking a closer look at what constitutes good storytelling techniques (Deus Ex Machinas And The Plot Implications Of Divinity), but – never one to back away from potential controversy – I’m about to dive headlong into another, and one from the same technique. Anton Chekhov famously […]

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Deus Ex Machinas And The Plot Implications Of Divinity

Wikipedia defines a ‘Deus Ex Machina‘ as a plot device whereby a seemingly unsolvable problem is suddenly and abruptly solved with the contrived and unexpected intervention of some new event, character, ability, or object. It can be roughly translated, they say, as “God made it happen,” with no further explanation. They also state that the […]

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Value for money and the pricing of RPG materials – Part 2 of 2

Introduction: The Online World The internet changes everything it touches. New production models, new distribution models, even new funding models. It blurs the line between professional and hobbyist by enabling the hobbyist to produce work of a professional standard – simply by replacing the infrastructure that an old-style game manufacturer needed to have with technological […]

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Value for money and the pricing of RPG materials – Part 1 of 2

I’m going to step aside from the usual practice of talking to GMs about how to improve their game for a few weeks in favor of what used to be a popular subject around the watercooler-analogue – and still causes game companies angst and sweaty nights, even today: the perceived value-for-money of game products. If […]

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A Zocolo Premise: AetherCon is coming!

(As any viewer of Babylon-5 knows, a Zocolo is a marketplace or gathering place). The unusually observant may have noticed a new link in our right-hand Navigation. AetherCon is an idea that has arrived at exactly the right time – just as the required technologies and their distribution intersect with the realm of possibility that […]

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