Archive for the ‘PCs’ Category

Support Your Local Hero

Heroism is part and parcel of most fantasy campaigns and certainly central to Pulp and Superheroic Campaigns. In fact, most campaigns, driven by the need for drama, will incorporate heroism in some fashion, whether that be from greed / opportunity, enlightened self-interest, or the real deal. How can heroism stem from greed/opportunity? Heroism is doing […]

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New-player Character Immersion Issues: Gambling To An Answer

A Guest Article by Jack Hank You’re a GM in charge of new campaign featuring a group of novices that aren’t quite sure how to assume the guise of a character. So what’s your next move? Ingratiating new players into a game in the hope of building a successful campaign is never easy and there […]

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Basics For Beginners (and the over-experienced) Pt 6: Challenges

This entry is part 6 of 12 in the series Basics For Beginners (and the over-experienced)

I’ve been asked a number of times what advice I have for a beginning GM. This 15-part series is an attempt to answer that question – while throwing in some tips and reminders of the basics for more experienced GMs. This is the last part of the current block of three articles; the series will […]

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A Hole In Your Past: Character Connections With Yesterday

I had a lot of trouble finishing this article – my laptop has started powering down of its own accord without warning, then immediately booting up again. Sometimes, it will run without a problem for hours, on other occasions it will function for only seconds. What it means is that the laptop rebooted multiple times […]

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TCCT and N: Excessive Wealth in D&D

There are certain topics that are classics, because you never seem to run out of questions being asked about them, or out of different answers with which to respond. For the most part, Campaign Mastery steers clear of those, simply because so many others have provided good advice on the subject. But every now and […]

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Ask The GMs: Iceberg Plotlines: Massive Plot Arcs in RPGs

This is the second of these Ask-The-GMs that I’m tackling without recourse to my usual allies and fellow-GMs. Today’s question is asks about something I’ve described using a number of different terms over the years. My current euphemism is “Iceberg Plots”, because 9/10ths (or more) of the plot doesn’t show in any given adventure. The […]

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Bidding For Characters (and related metagame alternatives)

Inspiration can strike anytime, anywhere, sparked by some completely unexpected collision of thought and random sensory experience. There have been several articles here at campaign mastery with such origins; this is another, sparked by a random comment made during the pre-game conversation and socializing that normally takes place before a session of my Zenith-3 campaign. […]

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Basics For Beginners (and the over-experienced) Pt 4: About Players

This entry is part 4 of 12 in the series Basics For Beginners (and the over-experienced)

I’ve been asked a number of times what advice I have for a beginning GM. This 15-part series is an attempt to answer that question – while throwing in some tips and reminders of the basics for more experienced GMs. I plan to complete the series in blocks of three articles, with fortnightly spacing. I’ve […]

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Ask The GMs: Building on opportunity

One of my New Year’s Resolutions was to get more of the ATGMs backlog dealt with – which has been the case for a few years now. Each year, I’ve done better at satisfying it, but not well enough. Things improved when I started asking the other GMs that I play with, but that also […]

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I see with my little mind’s eye: The power of Visualization

The Impossible Mission It doesn’t matter how skilled you are in your use of descriptive language and extraordinary narrative if you don’t know what it is that you are supposed to be describing. It follows that GMs need to construct and maintain a mental image of their world as it exists at any given moment […]

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Sequential Bus Theory and why it matters to GMs

I’m writing this article on the day that the idea occurred to me, but I’ve held it back until an opportune gap appeared in the publishing schedule. I was waiting for the bus today (well, on the day that I wrote this), and that got me to thinking. More on that a little later. If […]

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Feel The Burn: Portals to Celestial Morphology Pt 4 of 4

This entry is part 4 of 4 in the series Portals to Celestial Morphology

Welcome to the final part of Campaign Mastery’s major contribution to the November 2015 Blog Carnival. The theme this time around is the Unexpected, and this series is all about taking something that is usually assumed to be basic and reliable – portals and gates – and throwing some unexpected surprises into the mix… To […]

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