Archive for the ‘The End Of The Rainbow’ Category

Casual Opportunities For Priests: Divergences and Differences

This entry is part 3 of 5 in the series Casual Opportunities

The first part of this sub-series analyzed the basic character of the modern priest archetype, identified elements that representatives of that archetype all have in common, and along the way considered how to employ casual encounters to enhance and reveal the character’s basic role in a campaign. In this second part, I’ll take a closer […]

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Casual Opportunities For Priests: Analysis and Commonalities

This entry is part 2 of 5 in the series Casual Opportunities

About the Casual Opportunities series: This series seeks to offer opportunities for PCs to reflect their primary role within a campaign. Opportunities for heroes to be heroes, for villains to be villains, for geeks to be geeks. It’s easy to become so focused on the primary plot, or on the things that the PCs are […]

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Quantum Entanglement and the Tech of Tomorrow

This isn’t the post I expected to be writing today. There are two reasons why you’re reading this and not the first of a three-part article about Priests: the first is a documentary (part 3 of The Fabric Of The Cosmos) and the second is the explosion of inspiration that it produced. I wanted to […]

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Lessons from the Discworld of Terry Pratchett

There are a number of valuable lessons for any RPG that can be observed in the looking at how Terry Pratchett achieved the success of the Discworld series of novels. Introduce the Key Concepts Early In the first entry in the series, he introduced the Discworld itself, established its basic physical and conceptual parameters, and […]

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Leaving Things Out: Negative Space in RPGs

“Negative Space” sounds like the sort of thing that pretentious art critics fill the air with when they have nothing of substance to contribute. It’s not some antimatter or “mirror, mirror” universe, either – though it can be either or both those things if you want. It may come as some surprise to those with […]

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The Scariest Villain

This entry is part 5 of 5 in the series Making A Great Villain

Something got me thinking the other day about the villains trilogy that I wrote last year – Part 1 – The Mastermind, Part 2 – The Combat Monster, and Part 3 – the Character Villain and about something that wasn’t included. What makes the scariest villain? Beginning at the Beginning: What is Fear? Wikipedia has […]

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Digging into Difference: A review of The Unconventional Dwarf

Warning PG-13 content It’s been suggested that I should advise readers that some of the discussion that follows touches on topics of a mature nature and may not be suitable for thos under the age of 13. Children should consult their parents before reading this article. Personally, I think most children these days are well […]

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Casual Opportunities: Mini-encounters for… Barbarians

This entry is part 1 of 5 in the series Casual Opportunities

About the Casual Opportunities series: I realized recently that something is missing from my campaigns, and has been for a long time: casual opportunities for the PCs to establish their primary role within the campaign. Casual opportunities for heroes to be heroes, for villains to be villains, for geeks to be geeks. It’s easy to […]

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The betrayal of all that’s unholy: Treason and infidelity in RPGs

In celebration of Guy Fawkes Night, this month’s blog carnival, hosted by Nearly Enough Dice is all about Gunpowder, Treason, and Plots. I decided to take a comprehensive look at treason and betrayal as Campaign Mastery’s contribution…

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Quantum Distractions With Dice: Types of Sci-Fi Campaign

In this article, I list the subgenres of sci-fi that could be encountered/created for an RPG campaign, or for a particular adventure, with lots of examples from movies and TV and more than a few original campaign concepts.

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Trivial Pursuits: Sources of oddball ideas

I buy cheap books of trivia all the time. The quality of them as reading material varies from excellent to abysmal, but they can be an excellent source of ideas. Did You Know… The spruce trees in the forest of the Canadian Lakes district is so densely populated that winter snow stays on top of […]

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The Remembrance Of The Disquiet Dead: A Spooky Spot and Campaign Premise

For the October 2013 Blog Carnival, I offer a “spooky spot”: A cemetery that follows the PCs wherever they go…

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