Posts Tagged ‘Inspiration’

The Imperial History of Earth-Regency, Part 9: Peter Pan, The Saint, & The Fairy Princess – 1980-1997

This entry is part 9 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia, Wikipedia Commons, or derivations of such works, except for the image of Prince Charles […]

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The Imperial History of Earth-Regency, Part 8: The Ascendancy Of The Peerage – 1978-1979

This entry is part 8 of 12 in the series The Imperial History of Earth-Regency

Only a short post this week, I’m afraid, and half of it is taken up with a reality check on where things stand at this point for readers who may be coming in late. I could have continued, but I would like to start each Chapter in it’s own post – so I’ll make up […]

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With The Right Seasoning: Beyond Simple Names

This entry is part 4 of 11 in the series A Good Name Is Hard To Find

Welcome to “part 3a” of this series on names and naming things – and finding the right choice. Today’s post was actually intended to be part of the previous entry in the series, but the subjects of Mononyms (got it right this time, thanks again elijah!) and bi-structured names just sort of grew… a lot. […]

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The Imperial History of Earth-Regency, Part 7: Disintegration And Repair – 1973-75

This entry is part 7 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia, Wikipedia Commons, or derivations of such works, except for the “Civil Service Uniform” illustration […]

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The Imperial History of Earth-Regency, Part 6: Coming Apart At The Seams – 1960-1972

This entry is part 6 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia, Wikipedia Commons, or derivations of such works, with the exception of the “fistful of […]

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The Imperial History of Earth-Regency, Part 5: The Cold War Begins – 1945-1959

This entry is part 5 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia, Wikipedia Commons, or derivations of such works.   The Empire Fractures – 1945-1953 (~100 […]

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The Imperial History of Earth-Regency, Part 4: An Empire At War – 1910-1945

This entry is part 4 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia Commons or derivations of such works, save for the illustration of The Mao.   […]

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The Imperial History of Earth-Regency, Part 3: Birth Of An Empire – 1782-1910

This entry is part 3 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns.       All images used to illustrate this article are public-domain works hosted by Wikipedia Commons or derivations of such works. Introduction The Magna Carta was […]

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The Imperial History of Earth-Regency, Part 2: The Road To Empire – 1220-1782

This entry is part 2 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns.     Welcome to part two of this series of articles introducing the history of Earth-Regency. Part 1 showed how a small change in one weak Baron’s […]

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The Imperial History of Earth-Regency, Part I: The Middle Ages – 1189-1220

This entry is part 1 of 12 in the series The Imperial History of Earth-Regency

Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns.     Introduction A couple of weeks ago I described my ground rules for handling alternate histories in RPGs and promised to excerpt the writeup I did […]

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A Twist in Time: Alternate Histories in RPGs

The latest iteration of my superhero campaign has just gotten underway. Being set (mostly) on an alternate-history Earth, it holds a number of elements that may be of interest to readers, especially if I explain the thinking that led to the various choices that were made and my approach to the construction of a detailed […]

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The Nuances of computer use in a simulated world

In Roleplaying Tips #536, Johnn ran a tips request (reproduced below) asking for tips on how to GM computer hacking. I decided that simply offering a few tips wasn’t quite going to cut it, and that the subject deserved a slightly more in-depth treatment. I’m currently running a sci-fi future campaign where computers are an […]

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