The Sixes System Pt 2: Education, Abilities, and Tools
Filed in Original Game Systems, Metagaming & Metagame Theory, Vehicles, Dr Who: Lovecraft's Legacies, Mike, Writing & Authoring & The Games Industry, The End Of The Rainbow, Rules & Mechanics, Rewards, Players, PCs on Mar.10, 2020
0. Fundamentals (repeated for all posts:) — The Sixes System has been used in my Dr Who campaign since September 2014, and has just come to a successful conclusion. — Characters are constructed using a point-buy methodology with NPCs generatable using die rolls for speed. — Success or Failure on tasks is determined by adding dice […]
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