The Final Advantage
Filed in Pirate/Swashbuckling Games, Metagaming & Metagame Theory, Opinion, DnDNext, House-Rules, Combat, Players, PCs, NPCs & Villains & Monsters, SciFi & Space Opera Games, Mike, D&D / Pathfinder on Jul.26, 2016
While playing Edge Of The Empire last week, a topic of conversation briefly arose: should advantage mechanics grow more extreme in effect in the big finish to an adventure or campaign? Musing on Advantage Mechanics Advantage mechanics of various forms have become a popular game mechanic in recent years. You have something of the general […]
Tags: Players, Edge Of The Empire, 7th Sea, D&D 5e, Adventure-Creation, TORG, NPCs, D&D, Play, Plausibility, PCs, Game-Mechanics, Campaigns, Behind-The-Screen