Fire Fighting, Systems Analysis, and RPG Problem Solving Part 1 of 3: General Advice

This entry is part 1 in the series Problem-Solving

In 1990 I was trained as a Safety Warden / OHAS representative for my then-employer. At the time, I was employed as a Computer Programmer and acting as a Systems Analyst for the commercial software systems for which my former department were responsible. Both aspects of this occupation taught me some key problem-solving tips and […]

Comments (2)

Fire Fighting, Systems Analysis, and RPG Problem Solving Part 2 of 3: Prioritization

This entry is part 2 in the series Problem-Solving

The second of three articles looking at lessons learned in the art of problem solving focuses on Prioritization, which is an essential skill for long-term success. Knowing which problem to tackle first can make the difference between achievement and disaster. The article considers a theoretical analysis and then uses it to offer two practical approaches to the problem.

Comments (6)

Fire Fighting, Systems Analysis, and RPG Problem Solving Part 3 of 3: Complexity and Nuance

This entry is part 3 in the series Problem-Solving

This is the third, final, and largest part of this series, which examines the lessons in problem-solving that I learned through training as a fire warden and as a systems analyst back in the early 90s, as applied to an RPG context. The goal is offer practical techniques that can be used to get a […]

Comments (1)