Archive for the ‘Planning & Preparation’ Category

How To Cast A Spell On Your Campaign And Polish Till It Gleams

In part one, you saw how spell details can inspire encounters. In part two today, we continue to walk through the plight of poor Halcos and who the PCs’ enemies plot to prevent them from casting Speak With dead. We also offer tips on how spells can help you design game worlds and regions. We […]

Comments (5)

How To Cast A Spell On Your Campaign And Make It Sparkle Like Gold Dust

If two people are casting Speak With Dead on the same body, does one get a busy signal? In my Riddleport Pathfinder campaign, an NPC named Halcos was assassinated as the PCs were dragging him away to be interrogated. In reaction, the party plans to bring the body to an allied temple for a Speak […]

Comments (11)

Pow! Wham! Bang! Story Conventions In Pulp

This entry is part 3 of 7 in the series Reinventing Pulp for Roleplaying

This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grown so substantially that it has become necessary to split it into multiple parts. The first part dealt with the relationship of genre to other aspects of a roleplaying game, […]

Comments (8)

Lessons From The West Wing III: Time Happens In The Background

This entry is part 7 of 9 in the series Lessons From The West Wing

One of the best pieces of writing/direction that I’ve ever seen in a TV production takes place in a later episode of the series, in season 6 or perhaps 7, and it’s something that has made an indelible mark apon my awareness and handling of the passage of time in my campaigns. The Scene One […]

Comments (6)

Things Done and left Un-done

I keep unfinished article ideas in a text document on my computer. When I first started writing Campaign Mastery, I set up a list containing some seventy-odd ideas deriving from material I had produced for my different campaigns. In the past year, that list has, quite obviously, reduced in size – by all of four […]

Comments (4)

Rules Mastery For Dummies & Busy GMs Part 3: Student, Tutor Thyself

This entry is part 3 of 4 in the series Rules Mastery

Back when I was first given a copy of the Champions Game System, it was only the third genre of game that I had ever been exposed to: The first was FRP (In the form of AD&D) and the second was Science Fiction (in the form of Space Opera). As a comics fan from way […]

Comments (10)

Rules Mastery For Dummies & Busy GMs Part 2: Getting Enthusiastic About Rules

This entry is part 2 of 4 in the series Rules Mastery

Last time around, Johnn described (via exerpted email) his difficulty in getting enthusiastic about reading rules. Johnn has been making a common mistake, and it’s one that I have been guilty of myself in the past. When reading rules becomes tiresome, we avoid reading and re-reading the rules because we have the impression that we […]

Comments (9)

Rules Mastery For Dummies & Busy GMs Part 1: Introduction

This entry is part 1 of 4 in the series Rules Mastery

In October, my co-author and partner here at CM contacted me to ask, (Extensively Paraphrased:) Something that has slipped away from me this past decade is a solid knowledge of the rules I game with. This lack of foundation has a number of serious consequences. Good thing I trust my players so much. Not having […]

Comments (14)

40 Great Name Resources, Lists and Generators

Great names are critical for immersion. Name an NPC Bob and you set a bad tone for any serious campaign. However, even the best GMs get stumped occasionally on generating great names. Following are links to several online names resources, lists and generators. Before diving into the links though, I have a naming tip for […]

Comments (11)

Stiff Upper Lip: Thinking about nations in RPGs

I’m interrupting my series on Psionics to bring you this timely post on sports and nation-building… As I write this, the local TV host is replaying highlights from the opening ceremony of the 2010 Commonwealth Games. Since Johnn is Canadian and I am Australian, both Commonwealth countries, we find our respective nationalities on opposing sides. […]

Comments (13)

Plot flowchart example

Reader Yong Kyosunim sent in one of his plot planning documents. This was in response to Campaign Mastery’s recent post on plot flowcharts. Check it out: You can download the plot flowchart in better quality as PDF if preferred. Yong created the chart using Excel. Thanks very much for sending this in, Yong!

Comments (3)

Game Master Tool Illustrated: Plot Flowcharts

Today I want to share a simple and fast way that makes planning easier. I was going through old gaming papers recently and came across a partially crafted plot flowchart. This would be a short plot in Myste Cryk, a home-base type campaign that ran 2005-2006. As the blog carnival for September covers preparation, I […]

Comments (23)