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Recent Posts
- A Twist in Time: Alternate Histories in RPGs
- Beyond the Game III: Learning to Become a Better GM
- A Game For All People: The Perfect DnD Recipe
- Beyond the Game II: Roleplaying and Reality
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- Beyond the Game I: Handouts and Props
- The Echo Of Events To Come: foreshadowing in a campaign structure
- What’s In Store For Johnn In 2012?
- The Foundation Of Averages: Psychohistory and RPG Rules
- 2011 In Review For Johnn
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- 50 Barbarian Hooks
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- Ask The GMs: Networks Of NPCs
- Ask the GMs: Weather not climate
- Distilled Cultural Essence Part 1
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- Guilds, Organisations, and other bad company
- Races Should Make A Difference
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- The Nimble Mind: Making Skills Matter in RPGs
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