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	<title>
	Comments on: Trade In Fantasy Ch. 2: Trade Units Pt 1	</title>
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	<link>https://www.campaignmastery.com/blog/trade-in-fantasy-ch-2-trade-units-pt-1/</link>
	<description>Expert advice on creating and running exceptional campaigns. Winner,&#160;Silver&#160;Ennie 2016 for Best RPG Blog!</description>
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	<item>
		<title>
		By: Hairstyles		</title>
		<link>https://www.campaignmastery.com/blog/trade-in-fantasy-ch-2-trade-units-pt-1/comment-page-1/#comment-185341</link>

		<dc:creator><![CDATA[Hairstyles]]></dc:creator>
		<pubDate>Sat, 04 Jan 2025 19:28:59 +0000</pubDate>
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					<description><![CDATA[Just wish to say your article is as astonishing. The clarity in your post is just excellent and i could assume you&#039;re an expert on this subject. Well with your permission allow me to grab your feed to keep updated with forthcoming post. Thanks a million and please carry on the gratifying work.]]></description>
			<content:encoded><![CDATA[<p>Just wish to say your article is as astonishing. The clarity in your post is just excellent and i could assume you&#8217;re an expert on this subject. Well with your permission allow me to grab your feed to keep updated with forthcoming post. Thanks a million and please carry on the gratifying work.</p>
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		<title>
		By: Mike Bourke		</title>
		<link>https://www.campaignmastery.com/blog/trade-in-fantasy-ch-2-trade-units-pt-1/comment-page-1/#comment-185001</link>

		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Sat, 23 Nov 2024 16:57:39 +0000</pubDate>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=52673#comment-185001</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.campaignmastery.com/blog/trade-in-fantasy-ch-2-trade-units-pt-1/comment-page-1/#comment-184992&quot;&gt;George J. Lejeune&lt;/a&gt;.

Thanks, George. The problem with real-world trading systems is that they tend to relate to a specific type of commodity. That makes them broadly unusable as the basis of a generic trade system. The share market, for example, has limited applicability. What&#039;s needed is to go back to the roots of trade - wholesaling and retailing. What happens to the wealth generated through such transactions can then be employed for investment, which bears greater resemblance to those other forms of trade; ultimately, it comes down to the ownership of and distribution of profits from, an organization that trades (usually in specific commodities).]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.campaignmastery.com/blog/trade-in-fantasy-ch-2-trade-units-pt-1/comment-page-1/#comment-184992">George J. Lejeune</a>.</p>
<p>Thanks, George. The problem with real-world trading systems is that they tend to relate to a specific type of commodity. That makes them broadly unusable as the basis of a generic trade system. The share market, for example, has limited applicability. What&#8217;s needed is to go back to the roots of trade &#8211; wholesaling and retailing. What happens to the wealth generated through such transactions can then be employed for investment, which bears greater resemblance to those other forms of trade; ultimately, it comes down to the ownership of and distribution of profits from, an organization that trades (usually in specific commodities).</p>
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		<item>
		<title>
		By: George J. Lejeune		</title>
		<link>https://www.campaignmastery.com/blog/trade-in-fantasy-ch-2-trade-units-pt-1/comment-page-1/#comment-184992</link>

		<dc:creator><![CDATA[George J. Lejeune]]></dc:creator>
		<pubDate>Sat, 23 Nov 2024 04:00:40 +0000</pubDate>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=52673#comment-184992</guid>

					<description><![CDATA[This was such an insightful dive into the mechanics of trade units in fantasy settings! I appreciate how you broke down the concept in a way that’s easy to follow yet detailed enough for worldbuilders to use. The practical examples really brought it to life. Do you think there are any real-world trade systems that could serve as inspiration for deeper exploration in future chapters?]]></description>
			<content:encoded><![CDATA[<p>This was such an insightful dive into the mechanics of trade units in fantasy settings! I appreciate how you broke down the concept in a way that’s easy to follow yet detailed enough for worldbuilders to use. The practical examples really brought it to life. Do you think there are any real-world trade systems that could serve as inspiration for deeper exploration in future chapters?</p>
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		<title>
		By: Trade In Fantasy Ch. 2: Trade Units Pt 2		</title>
		<link>https://www.campaignmastery.com/blog/trade-in-fantasy-ch-2-trade-units-pt-1/comment-page-1/#comment-184778</link>

		<dc:creator><![CDATA[Trade In Fantasy Ch. 2: Trade Units Pt 2]]></dc:creator>
		<pubDate>Mon, 28 Oct 2024 14:28:45 +0000</pubDate>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=52673#comment-184778</guid>

					<description><![CDATA[[&#8230;] Table Of Contents: Last Time [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Table Of Contents: Last Time [&#8230;]</p>
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