<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:series="https://publishpress.com/"
	>

<channel>
	<title>Space Opera &#8211; Campaign Mastery</title>
	<atom:link href="https://www.campaignmastery.com/blog/tag/space-opera/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.campaignmastery.com/blog</link>
	<description>Expert advice on creating and running exceptional campaigns. Winner,&#160;Silver&#160;Ennie 2016 for Best RPG Blog!</description>
	<lastBuildDate>Sat, 28 Mar 2026 12:41:38 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	

<image>
	<url>https://www.campaignmastery.com/blog/wp-content/uploads/2015/01/CMIcon3-512-54ae96a8v1_site_icon-32x32.png</url>
	<title>Space Opera &#8211; Campaign Mastery</title>
	<link>https://www.campaignmastery.com/blog</link>
	<width>32</width>
	<height>32</height>
</image> 
<site xmlns="com-wordpress:feed-additions:1">21781259</site>	<item>
		<title>Strange-taste Worldbuilding: Pizza Adjectives</title>
		<link>https://www.campaignmastery.com/blog/strange-taste-worldbuilding-pizza-adjectives/</link>
					<comments>https://www.campaignmastery.com/blog/strange-taste-worldbuilding-pizza-adjectives/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Sat, 28 Mar 2026 12:41:38 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[Campaign Management]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Horror Games]]></category>
		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Players]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[Races]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Adventure-Creation]]></category>
		<category><![CDATA[Pulp]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Superhero games]]></category>
		<category><![CDATA[steampunk]]></category>
		<category><![CDATA[Space Opera]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54940</guid>

					<description><![CDATA[World-building through an exotic cuisine technique, it&#8217;s easier than you might think &#8211; AND more effective. This post is one of those ideas that comes to you out of nowhere but, as you&#8217;ll see, as a technique, it&#8217;s worth sharing. One of the hardest things to do is to convey a sense of the action [&#8230;]]]></description>
		
					<wfw:commentRss>https://www.campaignmastery.com/blog/strange-taste-worldbuilding-pizza-adjectives/feed/</wfw:commentRss>
			<slash:comments>6</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54940</post-id>	</item>
		<item>
		<title>The Bounds Of Invention Let Loose</title>
		<link>https://www.campaignmastery.com/blog/the-bounds-of-invention-let-loose/</link>
					<comments>https://www.campaignmastery.com/blog/the-bounds-of-invention-let-loose/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 16 Dec 2024 13:30:12 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Game Philosophy]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Horror Games]]></category>
		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[Pirate/Swashbuckling Games]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Dr Who 2: A Vortex Of War]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Encounter-Design]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Monster-Design]]></category>
		<category><![CDATA[Philosophy]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Pulp]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Metagaming]]></category>
		<category><![CDATA[Superhero games]]></category>
		<category><![CDATA[Pirate-Games]]></category>
		<category><![CDATA[Space Opera]]></category>
		<category><![CDATA[Dr Who]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=53027</guid>

					<description><![CDATA[It&#8217;s my contention that with every encounter, the canny GM will expand on the lore surrounding the creatures encountered. I&#8217;ve been plugging away steadily at the next part of the Trade In Fantasy series, in which a lot of the elements discussed start to come together into a coherent picture of the processes, but it&#8217;s [&#8230;]]]></description>
		
					<wfw:commentRss>https://www.campaignmastery.com/blog/the-bounds-of-invention-let-loose/feed/</wfw:commentRss>
			<slash:comments>5</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">53027</post-id>	</item>
		<item>
		<title>Sweet Sweet Music: Bardic Repertoires</title>
		<link>https://www.campaignmastery.com/blog/sweet-sweet-music-bardic-repertoires/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 23 Sep 2024 14:00:02 +0000</pubDate>
				<category><![CDATA[Campaign Management]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Mystery & Detective Games]]></category>
		<category><![CDATA[Spy & Secret Agent Games]]></category>
		<category><![CDATA[Advice]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Superhero games]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[mystery]]></category>
		<category><![CDATA[Spy-Games]]></category>
		<category><![CDATA[Space Opera]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=52444</guid>

					<description><![CDATA[What non-magical songs should a bard know? There&#8217;s more to it than you might think. The Wedding DJ At a wedding some years back, I got to talking with the DJ about song selection. It was a fascinating conversation that I&#8217;ll do my best to recreate, but it was so long ago that I don&#8217;t [&#8230;]]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">52444</post-id>	</item>
		<item>
		<title>The Mundane Application Of Genre Part 2</title>
		<link>https://www.campaignmastery.com/blog/the-mundane-application-of-genre-part-2/</link>
					<comments>https://www.campaignmastery.com/blog/the-mundane-application-of-genre-part-2/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 05 Aug 2024 14:47:49 +0000</pubDate>
				<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Game Philosophy]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[Players]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Site Admin]]></category>
		<category><![CDATA[Vehicles]]></category>
		<category><![CDATA[Pirate/Swashbuckling Games]]></category>
		<category><![CDATA[Spy & Secret Agent Games]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Running-Encounters]]></category>
		<category><![CDATA[Treasure]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Metagaming]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[Space Opera]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=51963</guid>

					<description><![CDATA[In Part 1, I shared a simple technique for creating immersion within the specific genre of a campaign, and applied it to Fantasy campaigns. This time, Science Fiction! Recapping The Process 0. Make a list of possible Mundane Activities (optional, but it helps). 1. Pick A Mundane Activity. 2. If it&#8217;s not something the PCs [&#8230;]]]></description>
		
					<wfw:commentRss>https://www.campaignmastery.com/blog/the-mundane-application-of-genre-part-2/feed/</wfw:commentRss>
			<slash:comments>6</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">51963</post-id>	</item>
		<item>
		<title>Messin&#8217; with the Anti-G</title>
		<link>https://www.campaignmastery.com/blog/messin-with-the-anti-g/</link>
					<comments>https://www.campaignmastery.com/blog/messin-with-the-anti-g/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 08 Jul 2024 14:52:14 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Zenith-3 (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Vehicles]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Campaign-Background]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Game-Physics]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Superhero games]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[steampunk]]></category>
		<category><![CDATA[Space Opera]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=51592</guid>

					<description><![CDATA[Today&#8217;s article is sci-fi in orientation but fantasy GMs should stick around, there&#8217;s stuff for you too before I&#8217;m done. In a similar way, this is all about &#8220;world&#8221; design, but the techniques can be applied elsewhere, for example, adventure creation. So Buckle Up, we&#8217;re about to take a wild ride together. Theory / Concept [&#8230;]]]></description>
		
					<wfw:commentRss>https://www.campaignmastery.com/blog/messin-with-the-anti-g/feed/</wfw:commentRss>
			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">51592</post-id>	</item>
		<item>
		<title>AI Miseducation and Rehabilitation</title>
		<link>https://www.campaignmastery.com/blog/ai-miseducation-and-rehabilitation/</link>
					<comments>https://www.campaignmastery.com/blog/ai-miseducation-and-rehabilitation/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 19 Feb 2024 13:00:16 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Warcry (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Zenith-3 (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[Spy & Secret Agent Games]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Metagaming]]></category>
		<category><![CDATA[Superhero games]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[steampunk]]></category>
		<category><![CDATA[Space Opera]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=49746</guid>

					<description><![CDATA[Although I have outlined this post in the usual manner, something about the structure doesn&#8217;t feel quite right, as though at some point, my narrative is going to zig when my plan calls for it to zag. If there appears to be the occasional discontinuity in the discussion, that&#8217;s what&#8217;s caused it. No AI.-generated content [&#8230;]]]></description>
		
					<wfw:commentRss>https://www.campaignmastery.com/blog/ai-miseducation-and-rehabilitation/feed/</wfw:commentRss>
			<slash:comments>5</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">49746</post-id>	</item>
		<item>
		<title>Three Strange Places Pt 2: Mydas</title>
		<link>https://www.campaignmastery.com/blog/three-strange-places-pt-2-mydas/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 30 Oct 2023 17:14:52 +0000</pubDate>
				<category><![CDATA[Mike]]></category>
		<category><![CDATA[Warcry (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[Players]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Pieces Of Creation]]></category>
		<category><![CDATA[Dr Who 2: A Vortex Of War]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Adventure-Creation]]></category>
		<category><![CDATA[Superhero games]]></category>
		<category><![CDATA[Space Opera]]></category>
		<category><![CDATA[Dr Who]]></category>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=47886</guid>

					<description><![CDATA[Okay, so here we go with #2 of three locations generated for my campaigns. This is definitely sci-fi in nature, and would especially suit Traveler campaigns, though it can be used more generally. As usual, a bit of a preamble, but I&#8217;m setting it off in a text box so that those with no interest [&#8230;]]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">47886</post-id>	</item>
		<item>
		<title>Economics In RPGs 9: In-Game Economics</title>
		<link>https://www.campaignmastery.com/blog/economics-in-rpgs-9-in-game-economics/</link>
					<comments>https://www.campaignmastery.com/blog/economics-in-rpgs-9-in-game-economics/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 23 Oct 2023 16:03:12 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[Campaign Management]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Game Philosophy]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[Players]]></category>
		<category><![CDATA[Rewards]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Vehicles]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Game-Mastery]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[Player-Goals]]></category>
		<category><![CDATA[Races]]></category>
		<category><![CDATA[Treasure]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Pulp]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Metagaming]]></category>
		<category><![CDATA[Superhero games]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[steampunk]]></category>
		<category><![CDATA[Pirate-Games]]></category>
		<category><![CDATA[Western-Games]]></category>
		<category><![CDATA[mystery]]></category>
		<category><![CDATA[Spy-Games]]></category>
		<category><![CDATA[Space Opera]]></category>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=47780</guid>

					<description><![CDATA[A word of advice: Each part of the series builds heavily on the content from the previous one. While you may be able to get relevant information without doing so, to get the most of out of each, you should have read the preceding article. In this case, though, that &#8220;previous part&#8221; is actually the [&#8230;]]]></description>
		
					<wfw:commentRss>https://www.campaignmastery.com/blog/economics-in-rpgs-9-in-game-economics/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
		
		<series:name><![CDATA[Economics In RPGs]]></series:name>
<post-id xmlns="com-wordpress:feed-additions:1">47780</post-id>	</item>
	</channel>
</rss>
