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	<description>Expert advice on creating and running exceptional campaigns. Winner,&#160;Silver&#160;Ennie 2016 for Best RPG Blog!</description>
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		<title>Behind The Scenes: Writing &#8216;Getting The Most From AI 2026&#8217;</title>
		<link>https://www.campaignmastery.com/blog/behind-the-scenes-writing-getting-the-most-from-ai-2026/</link>
					<comments>https://www.campaignmastery.com/blog/behind-the-scenes-writing-getting-the-most-from-ai-2026/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Thu, 13 Aug 2026 17:55:12 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Mike]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55227</guid>

					<description><![CDATA[Techniques developed to write last week&#8217;s &#8220;Getting The Most From AI 2026&#8221; and their relevance. plus some bonus tips. Perplexity AI strongly recommended that I write a follow-up to last week&#8217;s post detailing the methodology used to construct the article, because it featured a number of &#8216;clever innovations&#8217; that it had never seen before &#8211; [&#8230;]]]></description>
		
					<wfw:commentRss>https://www.campaignmastery.com/blog/behind-the-scenes-writing-getting-the-most-from-ai-2026/feed/</wfw:commentRss>
			<slash:comments>9</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55227</post-id>	</item>
		<item>
		<title>Getting The Most From AI &#8211; 2026</title>
		<link>https://www.campaignmastery.com/blog/getting-the-most-from-ai-2026/</link>
					<comments>https://www.campaignmastery.com/blog/getting-the-most-from-ai-2026/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Thu, 06 Aug 2026 17:27:23 +0000</pubDate>
				<category><![CDATA[Mike]]></category>
		<category><![CDATA[Online Gaming & Resources]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55210</guid>

					<description><![CDATA[AI is a tool. You have to learn to use it correctly. This post is intended as a guide for GMs who want to try using it that way. This post has been lurking in my to-do list for so long that the ground has shifted beneath it, and not all the original advice that [&#8230;]]]></description>
		
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			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55210</post-id>	</item>
		<item>
		<title>Once We Were Heroes and the AI Controversy</title>
		<link>https://www.campaignmastery.com/blog/once-we-were-heroes-and-the-ai-controversy/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 10 Nov 2025 13:00:55 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54654</guid>

					<description><![CDATA[This post is a review of Once We Were Heroes by Fool Moon Productions, which uses art that&#8217;s AI-Generated. So I&#8217;ve had to set some ground rules. This post features AI-generated art. If you object to that art or its use, you can click on This Link to read a plaintext version of the article. [&#8230;]]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54654</post-id>	</item>
		<item>
		<title>Once We Were Heroes and the AI Controversy &#8211; AI Redacted</title>
		<link>https://www.campaignmastery.com/blog/once-we-were-heroes-and-the-ai-controversy-ai-redacted/</link>
					<comments>https://www.campaignmastery.com/blog/once-we-were-heroes-and-the-ai-controversy-ai-redacted/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 10 Nov 2025 13:00:28 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54658</guid>

					<description><![CDATA[This post is a review of Once We Were Heroes by Fool Moon Productions, which uses art that&#8217;s AI-Generated. So I&#8217;ve had to set some ground rules. As the owner/operator of Campaign Mastery, I have spent a lot of time thinking about what the site&#8217;s policy should be with respect to art by Generative AI, [&#8230;]]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54658</post-id>	</item>
		<item>
		<title>Topologia: A Strange Campaign Setting, Part 4b</title>
		<link>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-4b/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 22 Sep 2025 15:50:40 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
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		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
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		<category><![CDATA[Western Games]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[House-Rules]]></category>
		<category><![CDATA[Mystery & Detective Games]]></category>
		<category><![CDATA[Spy & Secret Agent Games]]></category>
		<category><![CDATA[Steampunk]]></category>
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		<category><![CDATA[The Topologia Game Setting]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54465</guid>

					<description><![CDATA[Today, Part 4b of the Topologia campaign completes exploration of the Ironbarb Crags and their many wonders. The Ironbarb Crags (Volcanic Wasteland) &#8211; (continued) The base image is colorful-grand-prismatic-spring-3864377.jpg by Mike Goad. I replaced the trees in the original with extracts from the Bryce Canyon photo that I used in the previous post, by Pexels [&#8230;]]]></description>
		
		
		
		
		<series:name><![CDATA[The Topologia Game Setting]]></series:name>
<post-id xmlns="com-wordpress:feed-additions:1">54465</post-id>	</item>
		<item>
		<title>Topologia: A Strange Campaign Setting, Part 4a</title>
		<link>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-4a/</link>
					<comments>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-4a/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 08 Sep 2025 14:01:01 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Horror Games]]></category>
		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
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		<category><![CDATA[Western Games]]></category>
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		<category><![CDATA[The End Of The Rainbow]]></category>
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		<category><![CDATA[The Topologia Game Setting]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54427</guid>

					<description><![CDATA[Today, Part 4a of the Topologia campaign explores the wonders &#8211; and terrors &#8211; of the Ironbarb Crags (part 1 of 2). Having bought myself an extra week to get it finished, I&#8217;ve decided that I really need to split this in two so that I&#8217;ve got the second part in my pocket. Why? Because [&#8230;]]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
		
		<series:name><![CDATA[The Topologia Game Setting]]></series:name>
<post-id xmlns="com-wordpress:feed-additions:1">54427</post-id>	</item>
		<item>
		<title>Topologia: A Strange Campaign Setting, Part 3</title>
		<link>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-3/</link>
					<comments>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-3/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 28 Jul 2025 14:00:50 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Horror Games]]></category>
		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
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		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Rules & Mechanics]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[House-Rules]]></category>
		<category><![CDATA[Mystery & Detective Games]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54256</guid>

					<description><![CDATA[Today, Part 3 of the Topologia campaign setting details the Shadowfen and horrors that abide there, lots of creatures exportable to similar environments!. The Shadowfen Strictly speaking, the place should be called the Shadowfens,, plural, because the multiple similar environments under the one umbrella title. This is a terrible place where nothing much is really [&#8230;]]]></description>
		
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			<slash:comments>2</slash:comments>
		
		
		
		<series:name><![CDATA[The Topologia Game Setting]]></series:name>
<post-id xmlns="com-wordpress:feed-additions:1">54256</post-id>	</item>
		<item>
		<title>Topologia: A Strange Campaign Setting, Part 2</title>
		<link>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-2/</link>
					<comments>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-2/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 21 Jul 2025 14:00:24 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
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		<category><![CDATA[NPCs & Villains & Monsters]]></category>
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		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[World Design]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54239</guid>

					<description><![CDATA[Today, Part 2 of the Topologia campaign setting details the Glassdust Desert, the Fields and Farms of Gardenia. But first, a section that got inadvertently left out of last week: Walking Out Of Splinter There are four compass directions, and walking in one of them leads to the edge of a different territory. The river [&#8230;]]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
		
		<series:name><![CDATA[The Topologia Game Setting]]></series:name>
<post-id xmlns="com-wordpress:feed-additions:1">54239</post-id>	</item>
		<item>
		<title>Topologia: A Strange Campaign Setting, Part 1</title>
		<link>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-1/</link>
					<comments>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-1/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 14 Jul 2025 14:00:54 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
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		<category><![CDATA[Mike]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54225</guid>

					<description><![CDATA[Part 1 of a campaign setting with some unique features &#8211; like limited immortality, topological insanity, a touch of the Wild West, and the Church of the Holy Octopod&#8230; 40,000 words done for the next post in the Trade In Fantasy series and it&#8217;s still not ready to post. So it will be a monster [&#8230;]]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		
		<series:name><![CDATA[The Topologia Game Setting]]></series:name>
<post-id xmlns="com-wordpress:feed-additions:1">54225</post-id>	</item>
		<item>
		<title>A Guest Post: The Making of the Glumdark Book</title>
		<link>https://www.campaignmastery.com/blog/a-guest-post-the-making-of-the-glumdark-book/</link>
					<comments>https://www.campaignmastery.com/blog/a-guest-post-the-making-of-the-glumdark-book/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 17 Mar 2025 13:00:52 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=52094</guid>

					<description><![CDATA[Introduction by Mike Today, in support of a new RPG product, The Glumdark, I have a guest post by the author, Christopher Drellow. Glumdark is a massive, fully illustrated, painstakingly constructed resource for Game Masters and players of dark fantasy tabletop roleplaying games. Recommended for the likes of Mörk Borg but totally system agnostic and [&#8230;]]]></description>
		
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			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">52094</post-id>	</item>
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