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	<title>Monster-Design &#8211; Campaign Mastery</title>
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	<link>https://www.campaignmastery.com/blog</link>
	<description>Expert advice on creating and running exceptional campaigns. Winner,&#160;Silver&#160;Ennie 2016 for Best RPG Blog!</description>
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	<title>Monster-Design &#8211; Campaign Mastery</title>
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		<title>A Fairy Colony In Zenith-3</title>
		<link>https://www.campaignmastery.com/blog/a-fairy-colony-in-zenith-3/</link>
					<comments>https://www.campaignmastery.com/blog/a-fairy-colony-in-zenith-3/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 19 Jan 2026 13:00:22 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Zenith-3 (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
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		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Pieces Of Creation]]></category>
		<category><![CDATA[Encounter-Design]]></category>
		<category><![CDATA[Hero-System]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Monster-Design]]></category>
		<category><![CDATA[Races]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54804</guid>

					<description><![CDATA[What is a Fairy Colony, and why should you never annoy one? Or attack one? I didn&#8217;t want to go full &#8220;Fey&#8221; so I came up with something different&#8230; In the Zenith-3 superhero campaign, there&#8217;s a Fairy Colony at the bottom of their back yard. It was placed there years ago (real time) but until [&#8230;]]]></description>
		
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			<slash:comments>5</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54804</post-id>	</item>
		<item>
		<title>The Adverse Effects Engine</title>
		<link>https://www.campaignmastery.com/blog/the-adverse-effects-engine/</link>
					<comments>https://www.campaignmastery.com/blog/the-adverse-effects-engine/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 15 Dec 2025 13:00:25 +0000</pubDate>
				<category><![CDATA[Combat]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[The Adventurer's Club (Hero System 5th Ed)]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Rules & Mechanics]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[House-Rules]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Game-Mechanics]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Monster-Design]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54758</guid>

					<description><![CDATA[The AEE is a subsystem that slots into any RPG for simulating everything from Bad Weather to Plagues &#038; Poisons. The Backstory A while back, I was working on an adventure for one my campaigns (being deliberately vague, here) and I needed to look up the effects of Cobra Venom in the Hero System. I [&#8230;]]]></description>
		
					<wfw:commentRss>https://www.campaignmastery.com/blog/the-adverse-effects-engine/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54758</post-id>	</item>
		<item>
		<title>All Spiders (And Snakes) Are Not Alike</title>
		<link>https://www.campaignmastery.com/blog/all-spiders-and-snakes-are-not-alike/</link>
					<comments>https://www.campaignmastery.com/blog/all-spiders-and-snakes-are-not-alike/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 17 Nov 2025 13:00:26 +0000</pubDate>
				<category><![CDATA[Combat]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[The Adventurer's Club (Hero System 5th Ed)]]></category>
		<category><![CDATA[Warcry (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Zenith-3 (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[Site Admin]]></category>
		<category><![CDATA[Dr Who 2: A Vortex Of War]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[DM-Advice]]></category>
		<category><![CDATA[Encounter-Design]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Monster-Design]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54684</guid>

					<description><![CDATA[Snakes &#038; Spiders in RPGs tend to one-size-fits-all construction. Use reality to make them exceptional! I got curious this morning. Australia is well-known around the world for the number and variety of deadly fauna we live alongside. The likelihood of your home being robbed drops by a ratio of between 100-1000 times if you live [&#8230;]]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54684</post-id>	</item>
		<item>
		<title>Topologia: A Strange Campaign Setting, Part 4b</title>
		<link>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-4b/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 22 Sep 2025 15:50:40 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Horror Games]]></category>
		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[Western Games]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[House-Rules]]></category>
		<category><![CDATA[Mystery & Detective Games]]></category>
		<category><![CDATA[Spy & Secret Agent Games]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Encounter-Design]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Monster-Design]]></category>
		<category><![CDATA[Races]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
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		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Adventure-Creation]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[The Topologia Game Setting]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54465</guid>

					<description><![CDATA[Today, Part 4b of the Topologia campaign completes exploration of the Ironbarb Crags and their many wonders. The Ironbarb Crags (Volcanic Wasteland) &#8211; (continued) The base image is colorful-grand-prismatic-spring-3864377.jpg by Mike Goad. I replaced the trees in the original with extracts from the Bryce Canyon photo that I used in the previous post, by Pexels [&#8230;]]]></description>
		
		
		
		
		<series:name><![CDATA[The Topologia Game Setting]]></series:name>
<post-id xmlns="com-wordpress:feed-additions:1">54465</post-id>	</item>
		<item>
		<title>Topologia: A Strange Campaign Setting, Part 4a</title>
		<link>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-4a/</link>
					<comments>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-4a/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 08 Sep 2025 14:01:01 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Horror Games]]></category>
		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[Western Games]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[House-Rules]]></category>
		<category><![CDATA[Mystery & Detective Games]]></category>
		<category><![CDATA[Spy & Secret Agent Games]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Encounter-Design]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Monster-Design]]></category>
		<category><![CDATA[Races]]></category>
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		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
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		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[The Topologia Game Setting]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54427</guid>

					<description><![CDATA[Today, Part 4a of the Topologia campaign explores the wonders &#8211; and terrors &#8211; of the Ironbarb Crags (part 1 of 2). Having bought myself an extra week to get it finished, I&#8217;ve decided that I really need to split this in two so that I&#8217;ve got the second part in my pocket. Why? Because [&#8230;]]]></description>
		
					<wfw:commentRss>https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-4a/feed/</wfw:commentRss>
			<slash:comments>3</slash:comments>
		
		
		
		<series:name><![CDATA[The Topologia Game Setting]]></series:name>
<post-id xmlns="com-wordpress:feed-additions:1">54427</post-id>	</item>
		<item>
		<title>The Bounds Of Invention Let Loose</title>
		<link>https://www.campaignmastery.com/blog/the-bounds-of-invention-let-loose/</link>
					<comments>https://www.campaignmastery.com/blog/the-bounds-of-invention-let-loose/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 16 Dec 2024 13:30:12 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Game Philosophy]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Horror Games]]></category>
		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[Pirate/Swashbuckling Games]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Dr Who 2: A Vortex Of War]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Encounter-Design]]></category>
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		<category><![CDATA[Monster-Design]]></category>
		<category><![CDATA[Philosophy]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=53027</guid>

					<description><![CDATA[It&#8217;s my contention that with every encounter, the canny GM will expand on the lore surrounding the creatures encountered. I&#8217;ve been plugging away steadily at the next part of the Trade In Fantasy series, in which a lot of the elements discussed start to come together into a coherent picture of the processes, but it&#8217;s [&#8230;]]]></description>
		
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			<slash:comments>5</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">53027</post-id>	</item>
		<item>
		<title>Use Encounter Sub-stories to add interest</title>
		<link>https://www.campaignmastery.com/blog/encounter-substories/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 22 Jul 2024 15:09:58 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[Rewards]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[House-Rules]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Campaigns]]></category>
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		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Monster-Design]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[Running-Encounters]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Adventure-Creation]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=51800</guid>

					<description><![CDATA[Sub-stories are akin to small anecdotes of a dramatic nature that can add interest, depth, color, and backstory to encounters. What&#8217;s not to like? I&#8217;ve started writing this article at least half-a-dozen times over the years, but it&#8217;s always fallen apart on me before I got to the interesting parts, simply because it&#8217;s been so [&#8230;]]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">51800</post-id>	</item>
		<item>
		<title>I Hear Music &#8211; Four Sonic Monsters (2/2)</title>
		<link>https://www.campaignmastery.com/blog/i-hear-music-four-sonic-monsters-2-2/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 11 Dec 2023 13:00:33 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Horror Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Monster-Design]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Adventure-Creation]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Superhero games]]></category>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=48802</guid>

					<description><![CDATA[So, here we are, back again for another serving of 2 more dangerous creatures based on sound. In fact, these are potentially even deadlier than last time&#8217;s offerings, the Humming Bee and Hissing Wyrm. First up, there&#8217;s the Whisper Willow, the perfect place to catch a quiet nap between adventures. Or not. And then there&#8217;s [&#8230;]]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">48802</post-id>	</item>
		<item>
		<title>I Hear Music &#8211; Four Sonic Monsters (1/2)</title>
		<link>https://www.campaignmastery.com/blog/i-hear-music-four-sonic-monsters-1-2/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 04 Dec 2023 19:17:50 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
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		<category><![CDATA[The End Of The Rainbow]]></category>
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		<category><![CDATA[Pirate/Swashbuckling Games]]></category>
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		<category><![CDATA[Pirate-Games]]></category>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=48730</guid>

					<description><![CDATA[It&#8217;s been quite a while since I sat down at the keyboard to write one of these articles without a clear idea in mind of what the subject matter would be &#8211; usually from weeks in advance of publication date. When a deadline is looming, that experience can be extremely stressful and unwelcome, but when [&#8230;]]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">48730</post-id>	</item>
		<item>
		<title>An Encounter: The Glass Spider</title>
		<link>https://www.campaignmastery.com/blog/an-encounter-the-glass-spider/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 19 Sep 2022 14:00:44 +0000</pubDate>
				<category><![CDATA[Combat]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
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		<category><![CDATA[Horror Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
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		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[Pirate/Swashbuckling Games]]></category>
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		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=39805</guid>

					<description><![CDATA[The Glass Spider &#8211; metagame It&#8217;s not often that you think of an encounter that would be equally at home in a D&#038;D / Fantasy setting, a Swashbuckling Pirate game, a Sci-Fi environment, a Superhero game-space, or even &#8211; if you allow a little genetic engineering to escape the lab &#8211; a Cyberpunk game. So [&#8230;]]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">39805</post-id>	</item>
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