Posts Tagged ‘Dr Who’

The Bounds Of Invention Let Loose

It’s my contention that with every encounter, the canny GM will expand on the lore surrounding the creatures encountered. I’ve been plugging away steadily at the next part of the Trade In Fantasy series, in which a lot of the elements discussed start to come together into a coherent picture of the processes, but it’s […]

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Three Strange Places Pt 3: Azuria

0. Introduction Even if the main subject matter doesn’t interest you, or doesn’t fit the genre of your campaign, there’s still content of value for you within the article – look for the sidebars, they contain useful tools, techniques, and fascinating side-issues, and apply to D&D / Pathfinder / Cthulhu / Pirate / Western games […]

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Three Strange Places Pt 2: Mydas

Okay, so here we go with #2 of three locations generated for my campaigns. This is definitely sci-fi in nature, and would especially suit Traveler campaigns, though it can be used more generally. As usual, a bit of a preamble, but I’m setting it off in a text box so that those with no interest […]

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