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	<title>cyberpunk &#8211; Campaign Mastery</title>
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	<link>https://www.campaignmastery.com/blog</link>
	<description>Expert advice on creating and running exceptional campaigns. Winner,&#160;Silver&#160;Ennie 2016 for Best RPG Blog!</description>
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	<title>cyberpunk &#8211; Campaign Mastery</title>
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		<title>Sweet Sweet Music: Bardic Repertoires</title>
		<link>https://www.campaignmastery.com/blog/sweet-sweet-music-bardic-repertoires/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 23 Sep 2024 14:00:02 +0000</pubDate>
				<category><![CDATA[Campaign Management]]></category>
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		<category><![CDATA[The End Of The Rainbow]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=52444</guid>

					<description><![CDATA[What non-magical songs should a bard know? There&#8217;s more to it than you might think. The Wedding DJ At a wedding some years back, I got to talking with the DJ about song selection. It was a fascinating conversation that I&#8217;ll do my best to recreate, but it was so long ago that I don&#8217;t [&#8230;]]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">52444</post-id>	</item>
		<item>
		<title>The Mundane Application Of Genre Part 2</title>
		<link>https://www.campaignmastery.com/blog/the-mundane-application-of-genre-part-2/</link>
					<comments>https://www.campaignmastery.com/blog/the-mundane-application-of-genre-part-2/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 05 Aug 2024 14:47:49 +0000</pubDate>
				<category><![CDATA[Game Mastering]]></category>
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		<category><![CDATA[The End Of The Rainbow]]></category>
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		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Site Admin]]></category>
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		<category><![CDATA[Pirate/Swashbuckling Games]]></category>
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		<category><![CDATA[All Genres]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=51963</guid>

					<description><![CDATA[In Part 1, I shared a simple technique for creating immersion within the specific genre of a campaign, and applied it to Fantasy campaigns. This time, Science Fiction! Recapping The Process 0. Make a list of possible Mundane Activities (optional, but it helps). 1. Pick A Mundane Activity. 2. If it&#8217;s not something the PCs [&#8230;]]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">51963</post-id>	</item>
		<item>
		<title>Messin&#8217; with the Anti-G</title>
		<link>https://www.campaignmastery.com/blog/messin-with-the-anti-g/</link>
					<comments>https://www.campaignmastery.com/blog/messin-with-the-anti-g/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 08 Jul 2024 14:52:14 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Zenith-3 (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Vehicles]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Campaign-Background]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Game-Physics]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=51592</guid>

					<description><![CDATA[Today&#8217;s article is sci-fi in orientation but fantasy GMs should stick around, there&#8217;s stuff for you too before I&#8217;m done. In a similar way, this is all about &#8220;world&#8221; design, but the techniques can be applied elsewhere, for example, adventure creation. So Buckle Up, we&#8217;re about to take a wild ride together. Theory / Concept [&#8230;]]]></description>
		
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			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">51592</post-id>	</item>
		<item>
		<title>AI Miseducation and Rehabilitation</title>
		<link>https://www.campaignmastery.com/blog/ai-miseducation-and-rehabilitation/</link>
					<comments>https://www.campaignmastery.com/blog/ai-miseducation-and-rehabilitation/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 19 Feb 2024 13:00:16 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Warcry (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Zenith-3 (Original system based on Hero System 4th Ed)]]></category>
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		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Opinion]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=49746</guid>

					<description><![CDATA[Although I have outlined this post in the usual manner, something about the structure doesn&#8217;t feel quite right, as though at some point, my narrative is going to zig when my plan calls for it to zag. If there appears to be the occasional discontinuity in the discussion, that&#8217;s what&#8217;s caused it. No AI.-generated content [&#8230;]]]></description>
		
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			<slash:comments>5</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">49746</post-id>	</item>
		<item>
		<title>Economics In RPGs 9: In-Game Economics</title>
		<link>https://www.campaignmastery.com/blog/economics-in-rpgs-9-in-game-economics/</link>
					<comments>https://www.campaignmastery.com/blog/economics-in-rpgs-9-in-game-economics/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 23 Oct 2023 16:03:12 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[Campaign Management]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Game Philosophy]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[Players]]></category>
		<category><![CDATA[Rewards]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Vehicles]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[All Genres]]></category>
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		<category><![CDATA[Game-Mastery]]></category>
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		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[Player-Goals]]></category>
		<category><![CDATA[Races]]></category>
		<category><![CDATA[Treasure]]></category>
		<category><![CDATA[D&D]]></category>
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		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Pulp]]></category>
		<category><![CDATA[Horror]]></category>
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		<category><![CDATA[Superhero games]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[steampunk]]></category>
		<category><![CDATA[Pirate-Games]]></category>
		<category><![CDATA[Western-Games]]></category>
		<category><![CDATA[mystery]]></category>
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		<category><![CDATA[Space Opera]]></category>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=47780</guid>

					<description><![CDATA[A word of advice: Each part of the series builds heavily on the content from the previous one. While you may be able to get relevant information without doing so, to get the most of out of each, you should have read the preceding article. In this case, though, that &#8220;previous part&#8221; is actually the [&#8230;]]]></description>
		
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			<slash:comments>2</slash:comments>
		
		
		
		<series:name><![CDATA[Economics In RPGs]]></series:name>
<post-id xmlns="com-wordpress:feed-additions:1">47780</post-id>	</item>
		<item>
		<title>Economics In RPGs 6c: Pre-Digital Tech Age Ch 3</title>
		<link>https://www.campaignmastery.com/blog/economics-in-rpgs-6-predigital-tech-ch3/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 17 Jul 2023 16:36:52 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mapping & Maps & Minis]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
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		<category><![CDATA[Superhero Games]]></category>
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		<category><![CDATA[NPCs & Villains & Monsters]]></category>
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		<category><![CDATA[Rules & Mechanics]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[House-Rules]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Opinion]]></category>
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		<category><![CDATA[Metagaming & Metagame Theory]]></category>
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		<category><![CDATA[Campaign-Background]]></category>
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		<category><![CDATA[DM-Advice]]></category>
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		<category><![CDATA[Pathfinder]]></category>
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		<category><![CDATA[Kickstarter]]></category>
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		<category><![CDATA[Miniatures & Battlemaps]]></category>
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		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=46570</guid>

					<description><![CDATA[I&#8217;ve clearly decided to push on and get this trilogy of posts out of the way before interrupting the series for another break. As usual, because this is a direct continuation of what&#8217;s already been posted, I&#8217;m going to skip the usual preamble, so make sure that you have read Chapter 1 and Chapter 2 [&#8230;]]]></description>
		
		
		
		
		<series:name><![CDATA[Economics In RPGs]]></series:name>
<post-id xmlns="com-wordpress:feed-additions:1">46570</post-id>	</item>
		<item>
		<title>Epic Kickstarters Deserve Epic Responses</title>
		<link>https://www.campaignmastery.com/blog/an-epic-kickstarter/</link>
					<comments>https://www.campaignmastery.com/blog/an-epic-kickstarter/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 05 Jun 2023 15:04:29 +0000</pubDate>
				<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Western Games]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[Western-Games]]></category>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=45854</guid>

					<description><![CDATA[I love being able to bring something new to the attention of others. So much so that I&#8217;m diverging from the intended schedule (which called for the next part of the series on Economics on RPGs) to bring news of something exciting to readers. The subject of today&#8217;s article has so many new elements to [&#8230;]]]></description>
		
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			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">45854</post-id>	</item>
		<item>
		<title>Subversive Alliance: Kickstarter of Merit</title>
		<link>https://www.campaignmastery.com/blog/a-subversive-alliance/</link>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 06 Mar 2023 13:00:44 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Game Philosophy]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Campaigns]]></category>
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		<category><![CDATA[Review]]></category>
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		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[Pathfinder]]></category>
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		<category><![CDATA[Kickstarter]]></category>
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		<category><![CDATA[steampunk]]></category>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=44139</guid>

					<description><![CDATA[Whenever they present themselves, I like to call attention to Kickstarter campaigns and products of special RPG merit or promise. It&#8217;s been a while since I&#8217;ve done one, not since an announcement was tacked onto Image Compositing for RPGs: Project No 2, in fact. Frankly, I don&#8217;t get to do it often enough, but I [&#8230;]]]></description>
		
		
		
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