Author Archive

I’ve Been Framed

Q-Workshop sent me some lovely Pathfinder Curse of the Crimson Throne dice. These dice are beautiful and they made me think of politics, which then made me think about plots where an NPC or PC has been framed for a serious crime they did not commit along with clever use of spells as the punishment. […]

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Action Trumps Description

Wise words for game masters. Authors are advised to always show, never tell. So too it is with gameplay, where more fun comes from playing things out than listening to a GM drone on. Next time you are about to start a monologue, stop and put the game back in player hands. Do this by […]

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Break Down The Door – 5 Encounter Seeds

In my article about how to be a confident game master, I mentioned I have encounter seeds ready during games that I categorise as break down the door. Campaign Mastery reader Will asked to see what these were, so here they are. Thanks for the request, Will! If gameplay slows, or if I get stuck […]

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Grow The Hobby With Great Game Mastering

How to tell compelling stories about your campaign to non-gamers. This month’s RPG carnival, held at Mad Brew Labs, covers the topic of growing the hobby. Topics of new player recruitment and teaching come to mind. We might also consider the industry’s image, how game companies market their products, which companies get shelf space in […]

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Dungeonaday.com Sponsors Campaign Mastery

I love the idea of Dungeonaday.com. I use a laptop at the game table, Personal Brain software to organize my campaign, email to organize my group, and an iPad to generate content. I’m all about digital. Yet, I still have book cases filled with beloved RPG books, box sets, modules and maps. I have a […]

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Blog Carnival Wrap-Up – What Inspires Your Games?

Thanks to all the bloggers and commentators who participated in June’s carnival about what non-game media have most inspired your games and how. I was surprised by the variety of answers. I think there’s an idea or three here for any GM’s tastes. Good job everyone! Lizard Games was inspired by the clone wars, which […]

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New Contest to Celebrate 500 Issues

To celebrate upcoming Issue #500 for Roleplaying Tips we’re holding a contest. RPT reader Daniel at www.steamcrow.com said we should do 500 of something, such as 500 random city encounters. That’s pretty ambitious, but it sounds like a great idea. Let’s do it. I’ve got some prizes lined up, as well, to further celebrate. How […]

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Plot Stat Block For The Organized Game Master

How do you organize your plot notes so you are on top of the details? In my Riddleport campaign, I have several plots hatching, and I would find tracking them difficult without using my plot stat block. It does not matter if you use Obsidian Portal, another wiki, a notebook or Post-Its; you must find […]

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How To Be A Confident GM, Part 2

Confidence is key to having fun long term as a game master. Last week we covered several tips on how to become a confident GM, and this week we deliver more. Collaborate Say yes whenever possible. Get into the habit of building on player input and ideas instead of overwriting them. Pass ideas around so […]

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How To Be A Confident GM, Part 1

Gnome Stew recently posted an article about running on minimal prep game. One of the points was to GM with confidence, and that got me wondering about how exactly do you be a confident GM? Following are a few ingredients to that recipe. I look forward to your comments about what you do to bolster […]

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Google Calendar As An Awesome Campaign Calendar

I’m using Google Calendar as the in-game calendar for my Riddleport Pathfinder campaign. It started as an experiment, but it’s worked so well I’m making it a permanent addition to how I run the campaign. Perhaps you can do this too. Riddleport is set in Paizo’s world of Golarion, and the calendar in that world […]

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What inspires your games?

This month’s RPG Carnival, which Campaign Mastery is delighted to host, poses the question: What non-game media have most inspired your games and how? The answer for me is Saturday morning cartoons, which I grew up on and still watch today. Anything is possible in a cartoon. It’s pure imagination at work in every genre. […]

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