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	<title>Comments on: The Gold Standard: Mike&#8217;s Top Twenty 3.x Supplements (parts 2, 3 &amp; 4)</title>
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	<link>http://www.campaignmastery.com/blog/the-gold-standard-2/</link>
	<description>Expert tips and how-to&#039;s on every aspect of creating and running exceptional campaigns.</description>
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		<title>By: Mike</title>
		<link>http://www.campaignmastery.com/blog/the-gold-standard-2/comment-page-1/#comment-12149</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 11 Mar 2011 07:52:46 +0000</pubDate>
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		<description>Thanks for the suggestion, Charles; I&#039;ll look into it.</description>
		<content:encoded><![CDATA[<p>Thanks for the suggestion, Charles; I&#8217;ll look into it.</p>
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		<title>By: Charles</title>
		<link>http://www.campaignmastery.com/blog/the-gold-standard-2/comment-page-1/#comment-12148</link>
		<dc:creator>Charles</dc:creator>
		<pubDate>Fri, 11 Mar 2011 07:02:46 +0000</pubDate>
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		<description>I&#039;d suggest Eclipse: The Codex Persona and The Practical Enchanter. Eclipse - along with many other things - does away with classes and includes six or seven new magic systems. The Practical Enchanter covers an enormous number of new spells and magical options - and they&#039;re both available as freeware PDF&#039;s over at RPGNow.</description>
		<content:encoded><![CDATA[<p>I&#8217;d suggest Eclipse: The Codex Persona and The Practical Enchanter. Eclipse &#8211; along with many other things &#8211; does away with classes and includes six or seven new magic systems. The Practical Enchanter covers an enormous number of new spells and magical options &#8211; and they&#8217;re both available as freeware PDF&#8217;s over at RPGNow.</p>
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		<title>By: Dyson Logos</title>
		<link>http://www.campaignmastery.com/blog/the-gold-standard-2/comment-page-1/#comment-937</link>
		<dc:creator>Dyson Logos</dc:creator>
		<pubDate>Mon, 03 Aug 2009 15:59:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=822#comment-937</guid>
		<description>Yeah, Unearthed Arcana was a brilliant piece of work. And really no sacred cows in there - it even does away with hit points. (I used those rules in a half dozen other d20 games after that).
.-= Dyson Logos&#180;s last blog ..&lt;a href=&quot;http://rpgcharacters.wordpress.com/2009/08/03/keeton-must-die-clucky-mcsoulpatch-killer-stuffed-chicken/&quot;&gt;[Keeton Must Die!] Clucky McSoulPatch, killer stuffed chicken&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Yeah, Unearthed Arcana was a brilliant piece of work. And really no sacred cows in there &#8211; it even does away with hit points. (I used those rules in a half dozen other d20 games after that).<br />
.-= Dyson Logos&#180;s last blog ..<a href="http://rpgcharacters.wordpress.com/2009/08/03/keeton-must-die-clucky-mcsoulpatch-killer-stuffed-chicken/">[Keeton Must Die!] Clucky McSoulPatch, killer stuffed chicken</a> =-.</p>
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		<title>By: Mike</title>
		<link>http://www.campaignmastery.com/blog/the-gold-standard-2/comment-page-1/#comment-928</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 30 Jul 2009 16:30:35 +0000</pubDate>
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		<description>I&#039;m afraid that Unearthed Arcana is one of the items still on my shopping list, Nicholas. But you make a good case for moving it to the top of that list!</description>
		<content:encoded><![CDATA[<p>I&#8217;m afraid that Unearthed Arcana is one of the items still on my shopping list, Nicholas. But you make a good case for moving it to the top of that list!</p>
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		<title>By: Nicholas</title>
		<link>http://www.campaignmastery.com/blog/the-gold-standard-2/comment-page-1/#comment-927</link>
		<dc:creator>Nicholas</dc:creator>
		<pubDate>Thu, 30 Jul 2009 15:17:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=822#comment-927</guid>
		<description>I&#039;m still waiting to see my personal favorite, Unearthed Arcana. There are so many books that pile on new prestige classes and feats, but Unearthed Arcana felt truly original by offering new ways to do things. The book had no scared cows, there were multiple new systems for classes and magic. It really changed the way I played 3.x.
.-= Nicholas&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/DungeonMastering/~3/WOjKZQY3jiQ/dungeon-notes-24&quot;&gt;Dungeon Notes #24&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I&#8217;m still waiting to see my personal favorite, Unearthed Arcana. There are so many books that pile on new prestige classes and feats, but Unearthed Arcana felt truly original by offering new ways to do things. The book had no scared cows, there were multiple new systems for classes and magic. It really changed the way I played 3.x.<br />
.-= Nicholas&#180;s last blog ..<a href="http://feedproxy.google.com/~r/DungeonMastering/~3/WOjKZQY3jiQ/dungeon-notes-24">Dungeon Notes #24</a> =-.</p>
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