Posts Tagged ‘Player-Goals’

Basics For Beginners (and the over-experienced) Pt 8: Depth In Plotting

This entry is part 8 in the series Basics For Beginners (and the over-experienced)

This entry is part 8 in the series Basics For Beginners (and the over-experienced) I’ve been asked a number of times what advice I have for a beginning GM. This 15-part series is an attempt to answer that question, three articles at a time – while throwing in some tips and reminders of the basics […]

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Engagement vs Involvement: The forgotten balance

Every player, and more importantly, every PC, who is participating in an RPG is a member of a team. That team can be constructed to form an idealized “machine” if the players collaborate on their character designs, but more normally, things are looser. At best, you have the GM constructing a team model in which […]

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Fun in all the right places

This article was inspired by a question raised on twitter by Kevin Mason @jackmonkeygames, or more specifically, my response to the question: Q: What’s Your Best Tip for creating a memorable character? A: Enjoy the process of creating the character. That touched on a thought that’s been tickling around the back of my head for […]

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Who Owns Your Campaign?

It’s always traumatic when you discover at the 11th hour that there’s absolutely no way you’re going to finish the article you’ve been working on and have barely enough time to throw together another to fill in. Fortunately, just yesterday, I came across a thought for just such a fill-in article… I came across an […]

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Support Your Local Hero

Heroism is part and parcel of most fantasy campaigns and certainly central to Pulp and Superheroic Campaigns. In fact, most campaigns, driven by the need for drama, will incorporate heroism in some fashion, whether that be from greed/opportunity, enlightened self-interest, or the real deal. How can heroism stem from greed/opportunity? Heroism is doing the right […]

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TCCT and N: Excessive Wealth in D&D

There are certain topics that are classics, because you never seem to run out of questions being asked about them, or out of different answers with which to respond. For the most part, Campaign Mastery steers clear of those, simply because so many others have provided good advice on the subject. But every now and […]

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Ask The GMs: Iceberg Plotlines: Massive Plot Arcs in RPGs

This is the second of these Ask-The-GMs that I’m tackling without recourse to my usual allies and fellow-GMs. Today’s question is asks about something I’ve described using a number of different terms over the years. My current euphemism is “Iceberg Plots”, because 9/10ths (or more) of the plot doesn’t show in any given adventure. The […]

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Bidding For Characters (and related metagame alternatives)

Inspiration can strike anytime, anywhere, sparked by some completely unexpected collision of thought and random sensory experience. There have been several articles here at campaign mastery with such origins; this is another, sparked by a random comment made during the pre-game conversation and socializing that normally takes place before a session of my Zenith-3 campaign. […]

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Ask The GMs: Building on opportunity

One of my New Year’s Resolutions was to get more of the ATGMs backlog dealt with – which has been the case for a few years now. Each year, I’ve done better at satisfying it, but not well enough. Things improved when I started asking the other GMs that I play with, but that also […]

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Feel The Burn: Portals to Celestial Morphology Pt 4 of 4

This entry is part 4 in the series Portals to Celestial Morphology

This entry is part 4 in the series Portals to Celestial Morphology Welcome to the final part of Campaign Mastery’s major contribution to the November 2015 Blog Carnival. The theme this time around is the Unexpected, and this series is all about taking something that is usually assumed to be basic and reliable – portals […]

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The Shape Of Strange: Portals to Celestial Morphology Pt 3 of 4

This entry is part 3 in the series Portals to Celestial Morphology

This entry is part 3 in the series Portals to Celestial Morphology Welcome to the third part of Campaign Mastery’s major contribution to the November 2015 Blog Carnival. The theme this time around is the Unexpected, and this series is all about taking something that is usually assumed to be basic and reliable – portals […]

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Destination Incognita: Portals to Celestial Morphology Pt 2/4

This entry is part 2 in the series Portals to Celestial Morphology

This entry is part 2 in the series Portals to Celestial Morphology Welcome to the second part of Campaign Mastery’s major contribution to the November 2015 Blog Carnival. The theme this time around is the Unexpected, and this series is all about taking something that is usually assumed to be basic and reliable – Portals […]

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