Posts Tagged ‘Original-Game-Systems’

By The Seat Of Your Pants: Using Ad-hoc statistics

GMs are called apon to make decisions all the time. Sometimes we can make our choices off the top of our heads using common sense and our knowledge of the in-game environment/circumstances, sometimes we can be guided by the rules after identifying an analogous situation, and sometimes when both of these fail us, we can […]

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The Dark Side Of The Mind: Examining Psionics, Part 5

This entry is part 5 in the series Examining Psionics

This entry is part 5 in the series Examining Psionics Last time, I continued examining the concept of The Internet as an analogy or metaphor for Psionics, especially telepathy. The examination of web phenomena is now in the home stretch – here are the final seven, and a few closing thoughts. 15. Cookies A cookie […]

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All This And Psionic Spam: Examining Psionics, Part 4 of 5

This entry is part 4 in the series Examining Psionics

This entry is part 4 in the series Examining Psionics Last time out, I started examining the concept of The Internet as an analogy or metaphor for Psionics, especially telepathy – but ran out of time after looking at only 7 web phenomena of a planned 21. So here we go, with the next seven: […]

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The Value Of Information: Examining Psionics, Part 3 of 5

This entry is part 3 in the series Examining Psionics

This entry is part 3 in the series Examining Psionics This, and the two parts that preceded it, were all originally intended to be one post, and a relatively smallish article at that. The decision to incorporate material from the game rules that I had written relating to the subject put paid to that concept, […]

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Neurons & Lobes: Examining Psionics, Part 2 of 5

This entry is part 2 in the series Examining Psionics

This entry is part 2 in the series Examining Psionics In part 1, I explained that the imminant advent in my supers campaign of a character who is a powerful psionic has had me thinking about Telepathy quite a bit recently. I then began to excerpt selected rules and background material from the campaign rules […]

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The Mind’s Eye: Examining Psionics, Part 1 of 5

This entry is part 1 in the series Examining Psionics

This entry is part 1 in the series Examining Psionics Lately I’ve been thinking about Telepathy quite a lot. I know that a psionic character will be joining the team in the next phase of my Zenith-3 superhero campaign, and I want to have the a solid handle on all the wrinkles that come with […]

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Happy New Year! – Lessons from yesterday

And so 2009 begins, and with it the countdown to the third most popular date in Science Fiction (behind 2000 and 2001). Funny, it doesn’t look all that different to the tail end of 2008. That shouldn’t be surpising, since it takes the passage of several years and quite a bit of hindsight to be […]

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