Posts Tagged ‘NPCs’

Drow Generator & Dice Giveaway

Drow are soon to make their appearance in my Riddleport campaign. They are part of The Great Game being played out in the background as the characters struggle for fame and power in the pirate city. To help me GM the dark elves I created the following tables and references. Maybe they would be useful […]

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40 Great Name Resources, Lists and Generators

Great names are critical for immersion. Name an NPC Bob and you set a bad tone for any serious campaign. However, even the best GMs get stumped occasionally on generating great names. Following are links to several online names resources, lists and generators. Before diving into the links though, I have a naming tip for […]

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25 Cleric Character Hooks

This entry is part 5 in the series Character Hooks

This entry is part 5 in the series Character HooksContinuing the hooks series, today we have a bunch of priestly ones for your holy edification. Many came out as missions rather than internal character struggles or personality quirks. More actionable than character-revealing this time around. Use these for PCs or NPCS. Sensing his wanderlust and […]

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High Elf Generator

Q-Workshop sent me a set of orange elven dice. The design and graceful script on their faces would give great luck to any elven PC or NPC, I’m certain. Very nice dice. Continuing on with the series started last month with a random political plot generator, this month we offer you a random high elf […]

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Book of Dead Characters to Celebrate Your Gaming

A friend I once gamed with was awesome at celebrating gaming. He made sessions into special events. He had props. He talked about games in a special way, like a sports fan does about when their team won the championship that year. He celebrated the details and told stories about special session moments. It was […]

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Former PCs as NPCs

Bryan Howard recently submitted this tip to Roleplaying Tips: Former PCs as NPCs The best and easiest way to have great NPCs is to inject your old characters. The fighter who settled down and opened a tavern, school or guild. The cleric who built his own temple. Another way is to use former player characters […]

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Ask The GMs: How do you GM Player Characters as Spectators?

Campaign Mastery was asked, I just got done reading Mike’s Flavours Of Neutral article, and something within got my attention. The PCs were going to be present at a gathering of the druidic orders and would see the (probably quite heated) debate. How do you guys pull off “PCs as spectators” events like that? I […]

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The Characterisation Puzzle: The First Decision

This entry is part 5 in the series The Characterisation Puzzle

This entry is part 5 in the series The Characterisation Puzzle If you’ve been following this series from the beginning, then you are now equipped with three new techniques for character development, all of which are useful when for some reason you’re struggling to find an idea. So how do you choose between them? I […]

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The Characterisation Puzzle: The Window Shopping Technique

This entry is part 4 in the series The Characterisation Puzzle

This entry is part 4 in the series The Characterisation Puzzle New techniques for getting under a character’s skin don’t come along every day; the techniques described earlier in this series have been my standard weapons for such tasks for the last two decades. So, when I thought of an original one earlier this year, […]

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The Characterisation Puzzle: The Inversion Principle

This entry is part 3 in the series The Characterisation Puzzle

This entry is part 3 in the series The Characterisation Puzzle The second technique of character development that I call apon when stumped for ideas is something that I call The Inversion Principle. Some parts of this I had worked out many years ago, but it was when I read an interview with John deLancie […]

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The Characterisation Puzzle: The Thumbnail Method

This entry is part 2 in the series The Characterisation Puzzle

This entry is part 2 in the series The Characterisation Puzzle This is technique number 1 for getting inside your character’s heads. It’s something I was taught in a Graphic Design course that I completed back in 1992 – so here we are 18 years later, and it’s still fresh in memory. That speaks volumes […]

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The Characterisation Puzzle: When personalities are hard to find

This entry is part 1 in the series The Characterisation Puzzle

This entry is part 1 in the series The Characterisation Puzzle Developing a characterisation is like a jigsaw puzzle. You solve the bit around the edges first – the most obvious characteristics – and then try and fill in the middle a bit at a time until the whole picture presents itself. There is usually […]

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