Posts Tagged ‘Monster-Design’

A Slippery Slope: Level Adjustments Under The Microscope

There are times when an Ask-The-GM’s question doesn’t inspire one of us, or is too attached to the mechanics of one specific game system, or doesn’t have enough depth to justify a full blog post, or has already been answered by one of our articles, or for some other reason simply doesn’t suit the approach [...]

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Ask The GMs: Going Beyond The Rules

How do you extrapolate from existing rules to cover new situations?

Recently, Campaign Mastery was asked,
If a giant has rapid shot can he throw 2 rocks in a full round action? (d&d 3.5)
This sparked some debate over whether Campaign Mastery should answer rules questions of this sort; we aim to deal with big-picture and comprehensive situations [...]

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The Gold Standard: Mike’s Top Twenty 3.x Supplements (part 1)

This entry is part 1 in the series The Gold Standard

In the comments to a recent blogpost (“The More Things Change: An essay on the future of RPGs”) that I wrote, Johnn suggested that he’d like to see a list of my top twenty D&D supplements. It wasn’t easy, but I finally narrowed the choice down to a mere 20 choices – with an additional [...]

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Building The Perfect Beast: A D&D 3.5 online monster generator

Recently, Campaign Mastery recieved a comment to one of our blogs informing us of an online monster/NPC generator available at Dingle Games. While the comment was not approved as it was unrelated to the post in question, we felt the product itself was worth a look: http://www.dinglesgames.com/tools/MonsterGenerator/dnd35/

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The Flói Af Loft & Ryk Bolti (conclusion)

This entry is part 3 in the series The Flói Af Loft & The Ryk Bolti

Within The Flói Af Loft
Finally, the characters have reached the floor of the great chasm, and started looking around. It is even colder than expected, no more than 10°C, and there is perpetual dust and ash in the air. The sand dunes underfoot are treacherous; seemingly-solid surfaces offer no more support than smoke. As [...]

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The Flói Af Loft & Ryk Bolti (continued)

This entry is part 2 in the series The Flói Af Loft & The Ryk Bolti

Fólk Afsteinn (The People Of Stone)
These are a race of people capable of living in this environment not through physical adaption so much as through intelligent manipulation of their environment. I chose a blending of Dwarf and Halfling and called them Dwarvlings, because I wanted them to make a reasonable basis for PCs, but always [...]

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The Flói Af Loft & The Ryk Bolti

This entry is part 1 in the series The Flói Af Loft & The Ryk Bolti

The following is based on material prepared for My ‘Seeds Of Empire’ campaign in mid-2006. It has been rewritten to form a standalone setting for an encounter with an original creature to be found there (amongst others), as part of the February blog carnival. A day or so late, but better late than never…
It also [...]

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