Posts Tagged ‘Inspiration’

Stalking Fear: The Creepy in Non-creepy genres

This is being written on October 31, which is one of those Iconic dates in North America and catching on (thanks to the marketing muscle of various supermarkets and retailers, who are always looking for an angle that will persuade you to buy something extra) through large parts of the rest of the world. This […]

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Blog Carnival Anchor – Ordinary Life (Nov 2016) plus, How Long Should Potions Last?

In addition to everything else I have going on here at Campaign Mastery, next month we are scheduled to host the Blog Carnival. The current carnival over at of Dice and Dragons is all about potions, and – despite having covered that subject in depth in the first part of the Spell Storage Solutions series […]

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Essential Reference Library for Pulp GMs (and others): 5th Shelf

This entry is part 6 in the series The Essential Reference Library for Pulp GMs (and others) Finally, it’s done! This has turned into the largest single post ever published by Campaign Mastery, and by a huge margin. So, what happened? Well, when the initial blowout took place I calculated, based on the Europe results, […]

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Essential Reference Library for Pulp GMs (and others): 4th Shelf

This entry is part 5 in the series The Essential Reference Library for Pulp GMs (and others) The Fourth Shelf: The Exotic Places Another delayed post, caused by the same expansion that caused trouble last time – and will again cause delays once more. Reluctantly, it has become necessary to revise both the breakdown and […]

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Essential Reference Library for Pulp GMs (and others): 3rd Shelf

This entry is part 4 in the series The Essential Reference Library for Pulp GMs (and others) The Third Shelf: More-Ordinary Places We struggled a little in trying to find a good summary for this shelf’s contents, the first of two dealing with locations and geography. Locations are important to any RPG – that’s why […]

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Essential Reference Library for Pulp GMs (and others): 2nd Shelf

This entry is part 3 in the series The Essential Reference Library for Pulp GMs (and others)The Second Shelf: Villains & Famous Real People Heroes are nothing without villains, at least not in a Pulp environment (though it’s also true of most other forms of gaming). Each of them has to be distinctive and interesting […]

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The Ultimate Weapon: Spell Storage Solutions Pt 5

This entry is part 6 in the series Spell Storage Solutions

This entry is part 6 in the series Spell Storage Solutions This is the (almost-) final part of a very intermittent series that examines alternatives and possible implications to the standard spell storage solutions built into D&D, Pathfinder, and, in fact, most fantasy games. Today, We look at Relics and Artifacts. Artifacts are some of […]

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Essential Reference Library for Pulp GMs (and others): 1st Shelf

This entry is part 2 in the series The Essential Reference Library for Pulp GMs (and others)The First Shelf: Heroes & PCs Heroes are at the heart of a Pulp campaign, as much if not more than any other genre (with the possible exception of Superheroes – but you could draw a continuous line running […]

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The Energizer Bunny: Spell Storage Solutions Pt 4

This entry is part 5 in the series Spell Storage Solutions

This entry is part 5 in the series Spell Storage Solutions This is the fourth part of a very intermittent series that is examining alternatives and possible implications to the standard spell storage solutions built into D&D, Pathfinder, and, in fact, most fantasy games. Today, We look at Permanent Magic Items. Permanent magic items are […]

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What Is Magic? Six Answers

Magic features in a lot of different RPGs, but very few of them answer this simple, fundamental question – what is it, and how can it be used to achieve the many and various effects that are attributed to it within whatever game you happen to be playing? Work on the ATGMs question on spell […]

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Basics For Beginners (and the over-experienced) Part 9: Rewards With Intent

This entry is part 9 in the series Basics For Beginners (and the over-experienced)

This entry is part 9 in the series Basics For Beginners (and the over-experienced)This 15-part series is an attempt to answer the question, “what advice do you have for a beginning GM?”, three articles at a time – while throwing in tips and reminders of the basics for more experienced GMs. This is the last […]

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Not Just Another Pointy Stick: Spell Storage Solutions Pt 3b

This entry is part 4 in the series Spell Storage Solutions

This entry is part 4 in the series Spell Storage Solutions For anyone who didn’t know, and who hasn’t noticed the change to the masthead, Campaign Mastery was honored with the Silver Ennie for Best RPG Blog over the weekend, beaten only by the World Builder blog run by a long-time twitter-friend and supporter, James […]

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