Posts Tagged ‘Hero-System’

Value for money and the pricing of RPG materials – Part 1 of 2

I’m going to step aside from the usual practice of talking to GMs about how to improve their game for a few weeks in favor of what used to be a popular subject around the watercooler-analogue – and still causes game companies angst and sweaty nights, even today: the perceived value-for-money of game products. If […]

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The Physics Of Uncertainty

A bit of a departure from the usual today, with an article that is only indirectly game-related. Every now and then, you have to let your imagination run wild or it gets soft and flabby… normal service will resume on Thursday, this was just something that I had to get out of my system. Hopefully, […]

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Hints, Metaphors, and Mindgames: Naming Adventures (Part 2)

This entry is part 7 in the series A Good Name Is Hard To Find

This entry is part 7 in the series A Good Name Is Hard To FindIntroduction (reprised from Part 1) I use scenario/adventure titles all the time. Used correctly, they can put players into the correct frame of mind to react in the “right” way to the events in a scenario, conceal the identity of a […]

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The Imperial History Of Earth-Regency Part 12: 1998

This entry is part 12 in the series The Imperial History of Earth-Regency

This entry is part 12 in the series The Imperial History of Earth-Regency Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia Commons, […]

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Hints, Metaphors, and Mindgames: Naming Adventures (Part 1)

This entry is part 6 in the series A Good Name Is Hard To Find

This entry is part 6 in the series A Good Name Is Hard To Find I use scenario/adventure titles all the time. Used correctly, they can put players into the correct frame of mind to react in the “right” way to the events in a scenario, conceal the identity of a villain until or hide […]

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The Imperial History Of Earth-Regency, Part 11: The Post-Modernist Dark Age – 1998-2015

This entry is part 11 in the series The Imperial History of Earth-Regency

This entry is part 11 in the series The Imperial History of Earth-Regency Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia, Wikipedia […]

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The Imperial History of Earth-Regency, Part 10: The Crumbling Of Icons – 1980-1997 continued

This entry is part 10 in the series The Imperial History of Earth-Regency

This entry is part 10 in the series The Imperial History of Earth-Regency Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia, Wikipedia […]

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Grokking The Message: Naming Places & Campaigns

This entry is part 5 in the series A Good Name Is Hard To Find

This entry is part 5 in the series A Good Name Is Hard To Find So, here it is: a day late, thanks to the Easter long weekend, but better late than never! Normal Service will be restored next week… in the meantime, enjoy. We’re still working our way through what was originally intended to […]

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The Imperial History of Earth-Regency, Part 9: Peter Pan, The Saint, & The Fairy Princess – 1980-1997

This entry is part 9 in the series The Imperial History of Earth-Regency

This entry is part 9 in the series The Imperial History of Earth-Regency Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia, Wikipedia […]

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The Imperial History of Earth-Regency, Part 8: The Ascendancy Of The Peerage – 1978-1979

This entry is part 8 in the series The Imperial History of Earth-Regency

This entry is part 8 in the series The Imperial History of Earth-RegencyOnly a short post this week, I’m afraid, and half of it is taken up with a reality check on where things stand at this point for readers who may be coming in late. I could have continued, but I would like to […]

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The Imperial History of Earth-Regency, Part 7: Disintegration And Repair – 1973-75

This entry is part 7 in the series The Imperial History of Earth-Regency

This entry is part 7 in the series The Imperial History of Earth-Regency Pieces Of Creation is an occasional recurring column at Campaign Mastery in which Mike offers game reference and other materials that he has created for his own campaigns. All images used to illustrate this article are public-domain works hosted by Wikipedia, Wikipedia […]

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The House Always Wins: Examining the Concept of House Rules

Sometimes we old hands, tired of a subject that’s been talked to death, or thinking that everything there is to be said on the subject has been said, forget that a lot of players and GMs have come into the hobby more recently than we have, and hence weren’t privy to those discussions. This produces, […]

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