Posts Tagged ‘Hero-System’

Use The Force, Fluke: Who’s On First This Time?

For the record, none of the PCs in the Star Wars campaign is named Fluke. But the pun was irresistible. When we started playing Star Wars: Edge Of The Empire, we got the initiative system all wrong. What’s supposed to happen is that each PC and NPC / NPC-Group rolls initiative to create a set […]

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Character Capabilities: An often-forgotten source of plots

Recently, for the Adventurer’s Club campaign, my co-GM and I had to construct a number of small plotlines – one for each character – simply to mark the passage of a period of time in which the PCs should be doing something. We employed an old technique of mine – but one that has never […]

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Support Your Local Hero

Heroism is part and parcel of most fantasy campaigns and certainly central to Pulp and Superheroic Campaigns. In fact, most campaigns, driven by the need for drama, will incorporate heroism in some fashion, whether that be from greed/opportunity, enlightened self-interest, or the real deal. How can heroism stem from greed/opportunity? Heroism is doing the right […]

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Basics For Beginners (and the over-experienced) Part 6: Challenges

This entry is part 6 in the series Basics For Beginners (and the over-experienced)

This entry is part 6 in the series Basics For Beginners (and the over-experienced)I’ve been asked a number of times what advice I have for a beginning GM. This 15-part series is an attempt to answer that question – while throwing in some tips and reminders of the basics for more experienced GMs. This is […]

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Basics For Beginners (and the over-experienced) Part 5: Characters

This entry is part 5 in the series Basics For Beginners (and the over-experienced)

This entry is part 5 in the series Basics For Beginners (and the over-experienced)I’ve been asked a number of times what advice I have for a beginning GM. This 15-part series is an attempt to answer that question – while throwing in some tips and reminders of the basics for more experienced GMs. This is […]

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Ask The GMs: Iceberg Plotlines: Massive Plot Arcs in RPGs

This is the second of these Ask-The-GMs that I’m tackling without recourse to my usual allies and fellow-GMs. Today’s question is asks about something I’ve described using a number of different terms over the years. My current euphemism is “Iceberg Plots”, because 9/10ths (or more) of the plot doesn’t show in any given adventure. The […]

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Pieces of Creation: Mictlan-tecuhtli

The last installment of The Great Character Giveaway features another villain from my Zenith-3 campaign, who could easily be adapted for Science Fiction or Cyberpunk use. It would take a bit more work to convert to a D&D/Pathfinder application, but the results – a living flesh Golem held together with healing potions – would be […]

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Pieces Of Creation: Maxima and Minima

This is the second-last article in the great character giveaway of 2016. Today I present a pair of more traditional supervillains whose main interest lies in the way the character’s abilities are structured to make them exceptionally effective. These won’t translate as well as some of the past offerings into other genres, I’m afraid, but […]

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Pieces of Creation: Énorme Force

Oh boy, does this character have a conceptual history. It started with needing another villain for the Paranormal War (which I told readers about in the last installment of Pieces Of Creation) and being short of time. So I took a villain from one of the many supplements I had for the Hero System who […]

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Pieces of Creation: Mortus

Continuing the great character giveaway, here is an interesting (and nasty) villain from the Zenith-3 campaign, which can be easily adapted for use in a wide range of genres. He may not have quite the same impact in any world in which the PCs do not seek to avoid the death and suffering of others, […]

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I see with my little mind’s eye: The power of Visualization

The Impossible Mission It doesn’t matter how skilled you are in your use of descriptive language and extraordinary narrative if you don’t know what it is that you are supposed to be describing. It follows that GMs need to construct and maintain a mental image of their world as it exists at any given moment […]

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Pieces Of Creation: Lon Than, Kalika, and the Prison Of Jade

Season’s Greetings! Welcome to Campaign Mastery’s Great Character Giveaway, and Merry Christmas! This article is (hopefully) going to be posted a few seconds into Christmas Day (my time) so it seemed only appropriate that it contain a Christmas Gift. In fact, it’s the first of such gifts that are going to be coming your way […]

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