Posts Tagged ‘D&D’

Rat On A Stick – In remembrance of Terry Pratchett

Terry Pratchett OBE (28 Apr 1948 – 12 Mar 2015) The world lost a giant of the fantasy genre on March 12th. Terry Pratchett brought farce to the elements of his novels while spinning straightforward fantasy stories out of those elements that built and built until reaching the point of melodramatic farce in their own […]

Comments (3)

New Beginnings: Phase 5: Surroundings & Environment

This entry is part 6 in the series New Beginnings

This entry is part 6 in the series New Beginnings It’s not easy making a completely fresh start. This series examines the process of creating a new campaign in detail. Last time, I went through the development process of taking ideas and some indications of direction and welding them together into a campaign plan. Now […]

Comments (1)

Ask The GMs: Some Arcane Assembly Required – Pt 4: Cut At The Dotted Line

This entry is part 4 in the series Some Arcane Assembly Required

This entry is part 4 in the series Some Arcane Assembly Required I’m in the process of answering a question from GM Roy, who wrote: “I need some inspiration to create cool names for spell components. I have 5 [scales of rarity = Mike]: Common (flesh, breath, water, dust) Uncommon (earth from a cemetery, humanoid […]

Leave a Comment

New Beginnings: Phase 4: Development

This entry is part 5 in the series New Beginnings

This entry is part 5 in the series New Beginnings There are times when we all have to make a fresh start. This series examines the process in detail. So you’ve got some general ideas, and you’ve vetted the legacies of the past to see what to keep and what to throw away (with a few […]

Comments (6)

Ask The GMs: Some Arcane Assembly Required – Pt 3: Tab A into Slot B

This entry is part 3 in the series Some Arcane Assembly Required

This entry is part 3 in the series Some Arcane Assembly Required This question comes from GM Roy, who wrote: “I need some inspiration to create cool names for spell components. I have 5 [scales of rarity = Mike]: Common (flesh, breath, water, dust) Uncommon (earth from a cemetery, humanoid blood) Rare (head of a […]

Leave a Comment

The Gradated Diminishing Of Reality – Travel in FRPG

Another filler article, I’m afraid. I’ve made quite a lot of progress but – due to external factors – simply ran out of time. I’ve been saving this one for just such an eventuality… For the purposes of this article, “FRPG” is considered restricted to D&D / Pathfinder and similar systems. I know that’s unrealistic, […]

Comments (4)

Ask The GMs: Some Arcane Assembly Required – Pt 2: Sourcing Parts

This entry is part 2 in the series Some Arcane Assembly Required

This entry is part 2 in the series Some Arcane Assembly Required This question comes from GM Roy, who wrote: “I need some inspiration to create cool names for spell components. I have 5 [scales of rarity = Mike]: Common (flesh, breath, water, dust) Uncommon (earth from a cemetery, humanoid blood) Rare (head of a […]

Comments (5)

Ask The GMs: Some Arcane Assembly Required – Pt 1: The Sales Pitch

This entry is part 1 in the series Some Arcane Assembly Required

Material Components don’t have to be a dirty word. They can be a rich source of color, flavor, and adventure even while avoiding the excessive paperwork.

Comments (5)

Incredible Truth and Improbable Stories: Oratory in an RPG

I was reading reports concerning the credibility problem of Australia’s Prime Minister, Tony Abbott (at least, he was PM as this article was being written – I also read many reports of challengers circling for his position) (see update below), when a Vagrant Thought wandered through my head: “He was credible enough to be elected […]

Comments (1)

New Beginnings: Phase 3: Reinvigoration

This entry is part 4 in the series New Beginnings

This entry is part 4 in the series New Beginnings There are times when we all have to make a fresh start. This series is going to examine the process in detail. The table of contents was in the introduction (part 0). In Phase 2, short-term measures were used to buy time while doing some […]

Comments (1)

New Beginnings: Phase 2: Baggage Dump

This entry is part 3 in the series New Beginnings

This entry is part 3 in the series New Beginnings There are times when we all have to make a fresh start. This series is going to examine the process in detail. The table of contents was in part 0. While there are always going to be things that you will want to bring forward […]

Comments (1)

New Beginnings: Phase 1: Inspiration

This entry is part 2 in the series New Beginnings

This entry is part 2 in the series New Beginnings There are times when we all have to make a fresh start. This series is going to examine the process in detail. Finding Inspiration You need to start with an idea. While this might be an original concept, many people derive inspiration from existing sources. […]

Comments (1)