Posts Tagged ‘Advice’

Five Games That Will Wreck Your Life (and what we can learn from them)

Today’s article is in two halves. The first is a guest article submitted by Jason Falls (the “five games” part), and the second is by yours truly, adding relevance to tabletop RPGs to the mix. 5 Games That Will Wreck Your Life When I was a kid making my first tentative steps into the Mushroom […]

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Lessons From The West Wing IV: Victory At Any Price

This entry is part 8 in the series Lessons From The West Wing

This entry is part 8 in the series Lessons From The West Wing “Lessons From The West Wing” is a series of occasional articles inspired by the Television Series. I’ve had this article sitting around in partially completed form for a couple of years now, waiting for the right example with which to illustrate the […]

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Two Emails and a ‘summon collective wisdom’ request

In the course of the last week, two different emails have been sent to Campaign Mastery that are going to form the core of today’s article. Since they are about as different as chalk and squid ink, the results might be more than usually schizophrenic, but I think it will all come together in the […]

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The Arcane Implications of Seating at the Game Table

A few weeks ago, I was contacted by Benoit, a regular reader and occasional commentator here at CM, who has translated a couple of my articles into French for a wider audience. He had noticed an unusual phenomenon during a recent game and was wondering if… well, why don’t I simply quote his email? Hi […]

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What matters to your character: the value of the shameful secret

We’ve all made mistakes, done things that we regret, mourn missed opportunities. We all have shameful little secrets that we would not want to have exposed, usually deriving from our childhood or youth – but sometimes from later in life. This is actually a sign of maturity and moral growth in the individual by virtue […]

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The Acceptable Favoritism: 34 ‘Rules’ to make your players’ PCs their favorites

With contributions from Ian Mackinder, Ian Gray, Steven Beekon, Saxon Brenton, & Blair Ramage This article has been sitting around in my to-do stack for a little over three years. I simply never got around to finishing it – until now. I do find myself wondering if the additional experience has given the contributors any […]

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Ensemble or Star Vehicle – Which is Your RPG Campaign?

For some time now, I’ve been aware of a subtle difference between the advice being dispensed here at Campaign Mastery and what really happened in the games that I run. At first, I wasn’t entirely sure that my perception was accurate; I couldn’t put my finger on exactly what the differences were, indicating that it […]

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Living in an RPG: The Accumulation Of Mundane Events

For obvious reasons, I’ve been in a very introspective frame of mind in recent weeks. It occurred to me today that my life has now changed almost comp-letely from where I was ten years ago. Ten years ago, my primary occupation was as a bookkeeper. I hadn’t worked for a few years, but was still […]

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The Power Of Synergy: Maximizing Character Efficiency

One of my regular players and an occasional contributor here at Campaign Mastery, Ian Gray, has a simple philosophy when it comes to rewards – never ask for +5 when five +1’s will do. The Judo Of Wishes It’s a philosophy that has developed from his experiences with Rings Of Three Wishes and similar items. […]

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With The Right Seasoning: Beyond Simple Names

This entry is part 4 in the series A Good Name Is Hard To Find

This entry is part 4 in the series A Good Name Is Hard To Find Welcome to “part 3a” of this series on names and naming things – and finding the right choice. Today’s post was actually intended to be part of the previous entry in the series, but the subjects of Mononyms (got it […]

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Sugar, Spice, and a touch of Rhubarb: That’s what little names are made of

This entry is part 3 in the series A Good Name Is Hard To Find

This entry is part 3 in the series A Good Name Is Hard To FindThis is the third part of this series on character names. Part 1 discussed the value of a good name, and examined the attributes and benefits that characterized a good choice of name. In Part 2, I explored “Name Seeds”, the […]

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The Wellspring Of Euonyms: Name Seeds

This entry is part 2 in the series A Good Name Is Hard To Find

This entry is part 2 in the series A Good Name Is Hard To FindWow. I just realised this is the 351st post here at Campaign Mastery! A quick thank-you to everyone who has contributed, participated, commented, or read our stuff along the way! I also want to spare a moment to mention the people […]

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