We All Have Our Roles To Play: A Functional Perspective on Personality Archetypes, Part 1

This entry is part 1 in the series We All Have Our Roles

This entry is part 1 in the series We All Have Our RolesEverything that I’ve ever read on the subject has defined archetypes for RPGs either in terms of the psychology of the character or the abilities of the character. Filling out a team roster is often a case of players selecting from a chinese […]

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We All Have Our Roles To Play: Personality Archetypes, Part 2

This entry is part 2 in the series We All Have Our Roles

This entry is part 2 in the series We All Have Our Roles The Premise Everything that I’ve ever read on the subject has defined archetypes for RPGs either in terms of the psychology of the character or the abilities of the character, and there’s nothing wrong with that. But there are other classifications that […]

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We All Have Our Roles To Play: Personality Archetypes, Part 3

This entry is part 3 in the series We All Have Our Roles

This entry is part 3 in the series We All Have Our Roles The Premise Archetypes for RPGs are usually defined either by the psychology of the character or the abilities of the character, but other classifications systems are possible. These can yield a different perspective, which can be invaluable. This series’ approach is based […]

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We All Have Our Roles To Play: Personality Archetypes, Part 4

This entry is part 4 in the series We All Have Our Roles

This entry is part 4 in the series We All Have Our RolesReintroduction If there is one thing I hate, it’s interrupting a task, especially a creative one, before it’s finished. That includes interrupting a series. At the same time, doing the same thing for week after week can be enough to drive me around […]

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