<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:series="http://unfoldingneurons.com/"
		>
<channel>
	<title>Comments on: Blog Carnival: Game Master Mistakes</title>
	<atom:link href="http://www.campaignmastery.com/blog/game-master-mistakes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.campaignmastery.com/blog/game-master-mistakes/</link>
	<description>Expert tips and how-to&#039;s on every aspect of creating and running exceptional campaigns.</description>
	<lastBuildDate>Wed, 08 Feb 2012 13:31:47 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Game Master Mistakes: Not Really Listening &#171; Held Action</title>
		<link>http://www.campaignmastery.com/blog/game-master-mistakes/comment-page-1/#comment-1182</link>
		<dc:creator>Game Master Mistakes: Not Really Listening &#171; Held Action</dc:creator>
		<pubDate>Tue, 20 Oct 2009 10:55:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=984#comment-1182</guid>
		<description>[...] Master Mistakes: Not Really&#160;Listening  October&#8217;s RPG Carnival topic is that of Game Master Mistakes. It&#8217;s a subject on which every GM can comment. We&#8217;ve all made mistakes. I, personally, [...]</description>
		<content:encoded><![CDATA[<p>[...] Master Mistakes: Not Really&nbsp;Listening  October&#8217;s RPG Carnival topic is that of Game Master Mistakes. It&#8217;s a subject on which every GM can comment. We&#8217;ve all made mistakes. I, personally, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ripper X</title>
		<link>http://www.campaignmastery.com/blog/game-master-mistakes/comment-page-1/#comment-1118</link>
		<dc:creator>Ripper X</dc:creator>
		<pubDate>Wed, 30 Sep 2009 13:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=984#comment-1118</guid>
		<description>Poo, I screwed up and put my link up under Magneto&#039;s Maze. Sorry about that.</description>
		<content:encoded><![CDATA[<p>Poo, I screwed up and put my link up under Magneto&#8217;s Maze. Sorry about that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hammer</title>
		<link>http://www.campaignmastery.com/blog/game-master-mistakes/comment-page-1/#comment-1105</link>
		<dc:creator>Hammer</dc:creator>
		<pubDate>Sun, 27 Sep 2009 00:23:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=984#comment-1105</guid>
		<description>My post won&#039;t be up until Monday morning US time, but here is the link for when it is. 

Mistakes, I&#039;ve Made A Few (@GamesofState.net) -&lt;a href=&quot;http://www.gamesofstate.net/2009/09/rpg-blog-carnival-mistakes-ive-made-a-few&quot;&gt;http://www.gamesofstate.net/2009/09/rpg-blog-carnival-mistakes-ive-made-a-few&lt;/a&gt;

Cheers
.-= Hammer&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/GamesOfState/~3/b2mGhgEFOa0/&quot;&gt;Spice Up A 3:16: Carnage Amongst The Stars Game&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>My post won&#8217;t be up until Monday morning US time, but here is the link for when it is. </p>
<p>Mistakes, I&#8217;ve Made A Few (@GamesofState.net) -<a href="http://www.gamesofstate.net/2009/09/rpg-blog-carnival-mistakes-ive-made-a-few">http://www.gamesofstate.net/2009/09/rpg-blog-carnival-mistakes-ive-made-a-few</a></p>
<p>Cheers<br />
.-= Hammer&#180;s last blog ..<a href="http://feedproxy.google.com/~r/GamesOfState/~3/b2mGhgEFOa0/">Spice Up A 3:16: Carnage Amongst The Stars Game</a> =-.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris Tregenza</title>
		<link>http://www.campaignmastery.com/blog/game-master-mistakes/comment-page-1/#comment-1095</link>
		<dc:creator>Chris Tregenza</dc:creator>
		<pubDate>Fri, 25 Sep 2009 11:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=984#comment-1095</guid>
		<description>Here is mine. 

5 Beginner GM Mistakes (and how to fix them)

http://6d6fireball.com/rpg/5-beginner-gm-mistakes-and-how-to-fix-them/
.-= Chris Tregenza&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/6d6Fireball/~3/bOBuRB2IT1E/&quot;&gt;5 Beginner GM Mistakes (and how to fix them)&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Here is mine. </p>
<p>5 Beginner GM Mistakes (and how to fix them)</p>
<p><a href="http://6d6fireball.com/rpg/5-beginner-gm-mistakes-and-how-to-fix-them/" rel="nofollow">http://6d6fireball.com/rpg/5-beginner-gm-mistakes-and-how-to-fix-them/</a><br />
.-= Chris Tregenza&#180;s last blog ..<a href="http://feedproxy.google.com/~r/6d6Fireball/~3/bOBuRB2IT1E/">5 Beginner GM Mistakes (and how to fix them)</a> =-.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Viriatha</title>
		<link>http://www.campaignmastery.com/blog/game-master-mistakes/comment-page-1/#comment-1061</link>
		<dc:creator>Viriatha</dc:creator>
		<pubDate>Fri, 11 Sep 2009 12:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=984#comment-1061</guid>
		<description>Here&#039;s mine

http://www.bardofvaliant.com/2009/09/make-sure-you-have-enough-ice-carnival/</description>
		<content:encoded><![CDATA[<p>Here&#8217;s mine</p>
<p><a href="http://www.bardofvaliant.com/2009/09/make-sure-you-have-enough-ice-carnival/" rel="nofollow">http://www.bardofvaliant.com/2009/09/make-sure-you-have-enough-ice-carnival/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.campaignmastery.com/blog/game-master-mistakes/comment-page-1/#comment-1048</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 08 Sep 2009 04:24:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=984#comment-1048</guid>
		<description>Great post, Doug. I&#039;m looking forward to the rest of your submissions to the carnival!</description>
		<content:encoded><![CDATA[<p>Great post, Doug. I&#8217;m looking forward to the rest of your submissions to the carnival!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Doug Daulton</title>
		<link>http://www.campaignmastery.com/blog/game-master-mistakes/comment-page-1/#comment-1047</link>
		<dc:creator>Doug Daulton</dc:creator>
		<pubDate>Tue, 08 Sep 2009 01:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=984#comment-1047</guid>
		<description>Here is the first of my 5 entries &lt;a href=&quot;http://www.templelion.com/2009/09/07/rpg-blog-carnival-mistake-01-being-a-killer-dm&quot;&gt;Mistake 01 - Being a Killer DM&lt;/a&gt;. Enjoy!
.-= Doug Daulton&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/templelion/~3/7ZFwlEYL-6o/&quot;&gt;Mistake 01 – Being a Killer DM&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Here is the first of my 5 entries <a href="http://www.templelion.com/2009/09/07/rpg-blog-carnival-mistake-01-being-a-killer-dm">Mistake 01 &#8211; Being a Killer DM</a>. Enjoy!<br />
.-= Doug Daulton&#180;s last blog ..<a href="http://feedproxy.google.com/~r/templelion/~3/7ZFwlEYL-6o/">Mistake 01 – Being a Killer DM</a> =-.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.campaignmastery.com/blog/game-master-mistakes/comment-page-1/#comment-1043</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 04 Sep 2009 00:25:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=984#comment-1043</guid>
		<description>GMing can be a lot of work, but the effort is both balanced and rewarded by the pleasure that comes from seeing your creations come to life and bring other people pleasure. It&#039;s partially the pleasure of creativity and partially the vicarious pleasure we get from entertaining our friends.

It sounds to me like you gave away the pleasure and just kept the hard work componant - an experiment in time management doomed to failure! Hopefully, the balance you have now achieved is more sustainable.</description>
		<content:encoded><![CDATA[<p>GMing can be a lot of work, but the effort is both balanced and rewarded by the pleasure that comes from seeing your creations come to life and bring other people pleasure. It&#8217;s partially the pleasure of creativity and partially the vicarious pleasure we get from entertaining our friends.</p>
<p>It sounds to me like you gave away the pleasure and just kept the hard work componant &#8211; an experiment in time management doomed to failure! Hopefully, the balance you have now achieved is more sustainable.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

