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	<title>Comments on: Elevate Your Game &#8211; Tracking Airborne Minis</title>
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	<link>http://www.campaignmastery.com/blog/elevate-your-game-tracking-airborne-minis/</link>
	<description>Expert tips and how-to's on every aspect of creating and running exceptional campaigns.</description>
	<lastBuildDate>Fri, 10 Sep 2010 02:27:36 +0000</lastBuildDate>
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		<title>By: poker</title>
		<link>http://www.campaignmastery.com/blog/elevate-your-game-tracking-airborne-minis/comment-page-1/#comment-2575</link>
		<dc:creator>poker</dc:creator>
		<pubDate>Mon, 19 Apr 2010 13:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=632#comment-2575</guid>
		<description>Very constructive games, really ! Combat Tiers remembers me a french game from the 80&#039;s called Logitac

Renee
.-= poker&#180;s last blog ..&lt;a href=&quot;http://www.monpoker.com/news/mtc-hiver-2009-10--les-gagnants,195&quot;&gt;MTC hiver 2009-10 :Les gagnants...&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Very constructive games, really ! Combat Tiers remembers me a french game from the 80&#8217;s called Logitac</p>
<p>Renee<br />
<span class="cluv"> poker&#180;s last blog ..<a href="http://www.monpoker.com/news/mtc-hiver-2009-10--les-gagnants,195">MTC hiver 2009-10 :Les gagnants&#8230;</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://www.campaignmastery.com/blog/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>By: Jim Pacek</title>
		<link>http://www.campaignmastery.com/blog/elevate-your-game-tracking-airborne-minis/comment-page-1/#comment-1987</link>
		<dc:creator>Jim Pacek</dc:creator>
		<pubDate>Sun, 28 Feb 2010 16:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=632#comment-1987</guid>
		<description>I bought some old &quot;UpWords&quot; games at Goodwill for $2 each.  The tiles in there stack nicely and I got a bunch of them.  Added bonus -- they have a letter on top of each, so you can use them for markers when you&#039;re not using them for altitude.</description>
		<content:encoded><![CDATA[<p>I bought some old &#8220;UpWords&#8221; games at Goodwill for $2 each.  The tiles in there stack nicely and I got a bunch of them.  Added bonus &#8212; they have a letter on top of each, so you can use them for markers when you&#8217;re not using them for altitude.</p>
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		<title>By: Johnn</title>
		<link>http://www.campaignmastery.com/blog/elevate-your-game-tracking-airborne-minis/comment-page-1/#comment-778</link>
		<dc:creator>Johnn</dc:creator>
		<pubDate>Sun, 07 Jun 2009 15:28:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=632#comment-778</guid>
		<description>@njharman I&#039;d love to get my hands on some 1&quot; interlocking chips. My current chips don&#039;t interlock and slide all over, plus they&#039;re larger than 1&quot; and cause problems in tight quarters on my 1&quot; battlematts.</description>
		<content:encoded><![CDATA[<p>@njharman I&#8217;d love to get my hands on some 1&#8243; interlocking chips. My current chips don&#8217;t interlock and slide all over, plus they&#8217;re larger than 1&#8243; and cause problems in tight quarters on my 1&#8243; battlematts.</p>
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		<title>By: njharman</title>
		<link>http://www.campaignmastery.com/blog/elevate-your-game-tracking-airborne-minis/comment-page-1/#comment-776</link>
		<dc:creator>njharman</dc:creator>
		<pubDate>Sun, 07 Jun 2009 13:26:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=632#comment-776</guid>
		<description>I have found when using poker chips or better yet the cheapo plastic chips with grooves that &quot;stick&quot; together it&#039;s better to use alternating colors. I use black and white.  It makes it much easier to count the number of chips/height from across the table.  10&#039; for every black chip, add 5&#039; if white one is on top.</description>
		<content:encoded><![CDATA[<p>I have found when using poker chips or better yet the cheapo plastic chips with grooves that &#8220;stick&#8221; together it&#8217;s better to use alternating colors. I use black and white.  It makes it much easier to count the number of chips/height from across the table.  10&#8242; for every black chip, add 5&#8242; if white one is on top.</p>
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		<title>By: Mike</title>
		<link>http://www.campaignmastery.com/blog/elevate-your-game-tracking-airborne-minis/comment-page-1/#comment-688</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 14 May 2009 03:02:55 +0000</pubDate>
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		<description>Your english is doing just fine, Andy. Thanks for the suggestion; the more techniques for doing something that we have up our sleeves as GMs, the more able we are to find the best answer to deal with any given circumstance we might encounter.</description>
		<content:encoded><![CDATA[<p>Your english is doing just fine, Andy. Thanks for the suggestion; the more techniques for doing something that we have up our sleeves as GMs, the more able we are to find the best answer to deal with any given circumstance we might encounter.</p>
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		<title>By: Andy</title>
		<link>http://www.campaignmastery.com/blog/elevate-your-game-tracking-airborne-minis/comment-page-1/#comment-687</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Thu, 14 May 2009 01:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=632#comment-687</guid>
		<description>Hi everybody,

when I was DMing, I used a regular map of the battlefield, plus a &quot;You&#039;re here&quot; vertical map, like those you can find close to elevators, indicating which floor you&#039;re in, and what you can find on the other floors. We had to use a secondary mini of each flying character, but it worked well enough.

Sorry for the poor English. If you didn&#039;t get my elevator example, imagine the maps on Legend of Zelda: it had a regular map, plus a floor indicator.</description>
		<content:encoded><![CDATA[<p>Hi everybody,</p>
<p>when I was DMing, I used a regular map of the battlefield, plus a &#8220;You&#8217;re here&#8221; vertical map, like those you can find close to elevators, indicating which floor you&#8217;re in, and what you can find on the other floors. We had to use a secondary mini of each flying character, but it worked well enough.</p>
<p>Sorry for the poor English. If you didn&#8217;t get my elevator example, imagine the maps on Legend of Zelda: it had a regular map, plus a floor indicator.</p>
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		<title>By: Mike</title>
		<link>http://www.campaignmastery.com/blog/elevate-your-game-tracking-airborne-minis/comment-page-1/#comment-686</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 13 May 2009 02:59:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=632#comment-686</guid>
		<description>@Johnn: I believe the computer game was based on the board game. Good memory!

@Loz: the base mechanics work the same way, but there are multiple varieties of aircraft, each with it&#039;s own sheet showing the manouvers it&#039;s able to perform and such. Different designs excel in different areas - this one is able to turn on a dime, this one has greater speed, this one is somewhere in between, and so on. Great memory also!</description>
		<content:encoded><![CDATA[<p>@Johnn: I believe the computer game was based on the board game. Good memory!</p>
<p>@Loz: the base mechanics work the same way, but there are multiple varieties of aircraft, each with it&#8217;s own sheet showing the manouvers it&#8217;s able to perform and such. Different designs excel in different areas &#8211; this one is able to turn on a dime, this one has greater speed, this one is somewhere in between, and so on. Great memory also!</p>
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		<title>By: Mike</title>
		<link>http://www.campaignmastery.com/blog/elevate-your-game-tracking-airborne-minis/comment-page-1/#comment-685</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 13 May 2009 02:57:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=632#comment-685</guid>
		<description>@ Dave: perhaps a little blutack would help hold everything together without making the setup inaccessable. And, of course, weighting the bottommost one would help give the whole structure additional stability.</description>
		<content:encoded><![CDATA[<p>@ Dave: perhaps a little blutack would help hold everything together without making the setup inaccessable. And, of course, weighting the bottommost one would help give the whole structure additional stability.</p>
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		<title>By: Loz</title>
		<link>http://www.campaignmastery.com/blog/elevate-your-game-tracking-airborne-minis/comment-page-1/#comment-684</link>
		<dc:creator>Loz</dc:creator>
		<pubDate>Tue, 12 May 2009 21:16:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=632#comment-684</guid>
		<description>I suspect Blue Max is the same as a game I once played called &quot;Ace of Aces&quot;. A sort of &quot;You are the hero&quot; textless two-book (one per player) game, where you are presented with a view from the cockpit of a World War I biplane and get to chose from a palette of manoeuvre symbols in order to try to out-manoeuvre and shoot down your rival. Each manoeuvre sends you to a different page/view with its own palette of manoeuvres à la Ian-Livingstone-books/&quot;You are the hero&quot;. Simple, effective and undoubtedly a collectors item by now. They came out in .. the early-nineteen-eighties? Wow that&#039;s an old memory. But a good one.</description>
		<content:encoded><![CDATA[<p>I suspect Blue Max is the same as a game I once played called &#8220;Ace of Aces&#8221;. A sort of &#8220;You are the hero&#8221; textless two-book (one per player) game, where you are presented with a view from the cockpit of a World War I biplane and get to chose from a palette of manoeuvre symbols in order to try to out-manoeuvre and shoot down your rival. Each manoeuvre sends you to a different page/view with its own palette of manoeuvres à la Ian-Livingstone-books/&#8221;You are the hero&#8221;. Simple, effective and undoubtedly a collectors item by now. They came out in .. the early-nineteen-eighties? Wow that&#8217;s an old memory. But a good one.</p>
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		<title>By: Johnn</title>
		<link>http://www.campaignmastery.com/blog/elevate-your-game-tracking-airborne-minis/comment-page-1/#comment-683</link>
		<dc:creator>Johnn</dc:creator>
		<pubDate>Tue, 12 May 2009 19:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.campaignmastery.com/blog/?p=632#comment-683</guid>
		<description>@Loz - great tip about the tape measure!

@Target - thanks. I have a review of those coming up, and never considered them for arial marking. I guess they can fall into the poker chips category.

@Mike - neat tip re: blue Max! Is that the same as the Commodore 64 game?</description>
		<content:encoded><![CDATA[<p>@Loz &#8211; great tip about the tape measure!</p>
<p>@Target &#8211; thanks. I have a review of those coming up, and never considered them for arial marking. I guess they can fall into the poker chips category.</p>
<p>@Mike &#8211; neat tip re: blue Max! Is that the same as the Commodore 64 game?</p>
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