Archive for the ‘Writing & Authoring & The Games Industry’ Category

The Keys to the Kingdom Of Literacy: Stylish Narrative Part 6

This entry is part 6 in the series The Secrets Of Stylish Narrative

This entry is part 6 in the series The Secrets Of Stylish Narrative So here we are on a sunny Saturday afternoon in Spring (at least in my neck of the woods, YMMV). What on earth am I doing posting something on a day like this, when I am usually Gaming (or catching up on […]

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Pearls Of Spontaneous Prose: The Secrets of Stylish Narrative Pt 5

This entry is part 5 in the series The Secrets Of Stylish Narrative

This entry is part 5 in the series The Secrets Of Stylish Narrative This series has been predicated on the belief that the real difference between game prep and a lack of game prep could be summarized as felicity of style: better-presented maps and illustrations, better thought-out plans, better characterization of NPCs, better depiction of […]

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The Impact Of Polished Text: The Secrets of Stylish Narrative Part 4

This entry is part 4 in the series The Secrets Of Stylish Narrative

This entry is part 4 in the series The Secrets Of Stylish Narrative This series is predicated on the belief that the real difference between game prep and a lack of game prep could be summarized as felicity of style: better-presented maps and illustrations, better thought-out plans, better characterization of NPCs, better depiction of that […]

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Words, Like Raindrops, Fall: The Secrets of Stylish Narrative Part 3

This entry is part 3 in the series The Secrets Of Stylish Narrative

This entry is part 3 in the series The Secrets Of Stylish Narrative At the start if this series, I argued that the real difference between game prep and a lack of game prep could be summarized as felicity of style: better-presented maps and illustrations, better thought-out plans, better characterization of NPCs, better depiction of […]

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Bullet To The Point: The Secrets of Stylish Narrative Part 2

This entry is part 2 in the series The Secrets Of Stylish Narrative

This entry is part 2 in the series The Secrets Of Stylish Narrative The real difference between game prep and a lack of game prep, in a lot of ways, can be summarized as felicity of style: better-presented maps and illustrations, better thought-out plans, better characterization of NPCs, better depiction of that characterization, and more […]

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Polished Loquacity: The Secrets of Stylish Narrative Part 1

This entry is part 1 in the series The Secrets Of Stylish Narrative

This entry is part 1 in the series The Secrets Of Stylish Narrative What’s the real difference between game prep and a lack of game prep? I think the most overt differences can all be summarized as felicity of style: better-presented maps and illustrations, better thought-out plans, better characterization of NPCs, better depiction of that […]

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Shades Of Suspense Pt 2 – Fourteen Types of Cliffhanger Finishes

For those who came in late: Cliffhangers are a wonderful way to end a gaming session. Ending play at a moment of high drama leaves players anxious to get back to the gaming table, and makes a gaming session memorable. They serve as milestones within the adventure. In Part 1, I listed eight general tips […]

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Shades Of Suspense Pt 1 – Eight Tips for Cliffhanger Finishes

Cliffhangers are a wonderful way to end a gaming session because they end play at a moment of high drama that leaves the players anxious to get back to the gaming table, and that tend to be fairly memorable because of the drama. You can think of them as milestones within the adventure. The primary […]

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Things That Are Easy, Things That Are Hard

There are lots of things that are hard to do, or at least to do well. This article is about two of them, and a Kickstarter project that looks like a serious attempt to do both to a very high standard. Challenge The First The first is low-level adventures. Many GMs find these difficult to […]

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A tabula rasa – focusing the mind before writing

I’ll take good ideas for an article from anywhere, even from a piece of spam. Below is an extracted quote from just such a spam comment: I was interested to find out how you center yourself and clear your mind before writing. I have had a tough time clearing my mind in getting my ideas […]

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Writing The Game: Using RPGs to Create Fiction

The Perils, pitfalls, and potential benefits of using an RPG to write a fantasy novel.

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One Spot 3 and the shift to Pre-Product Marketing

A review of One Spot No. 3 from Moebius Adventures and some musings on a consequence of the rise of crowdfunding.

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