Archive for the ‘Fantasy Games’ Category

Creating The World Of Tomorrow: Putting the SF into Sci-Fi games pt 1

When you get right down to it, there are only three sources you can use when creating the world of tomorrow in a game: Copy something you’ve seen elsewhere, filing off serial numbers as necessary; Get it from the game setting; or Create it yourself. The Problems: All three of these solutions have their place [...]

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On The Origins Of Orcs, Chapters 1-4

This entry is part 6 in the series Orcs & Elves

I’ve got so much campaign prep to get done that if I don’t do it here, in public, I’ll either never get it done in time… But First, One more piece of context: In preparing this article, and the series as a whole, it’s suddenly occurred to me that I’ve never explained just why this [...]

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The poetry of meaning: 16 words to synopsize a national identity

There are certain words whose literal translation can be considered telling when defining the mindset of a nation or culture. Most of these are identified after the fact, when a scholar matches a literal translation with a key insight into the profile of a particular group, but for roleplaying purposes we can define and redefine as necessary to employ selected terms as key indicators and giveaways to the psychology of a group or race.

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The Longex Dextora (The Hinterlands)

This entry is part 7 in the series On Alien Languages

Having given Campaign Mastery’s readers (and myself) a break from the series, today’s article contains another Kingdom write-up from my Shards Of Divinity Campaign, once again in more detail than even the players have seen it before… Metagame Origins A ‘Hinterland’ is technically a region behind a coast or rivers, i.e. separated from the main [...]

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The Ineodolus Imperascora (The Traders And Commerce Empire)

This entry is part 6 in the series On Alien Languages

Today’s article contains another Kingdom write-up from my Shards Of Divinity Campaign. This one isn’t quite as developed as the others (but the last time I said that, I wrote 11300 words and it became one of the most developed of the Kingdoms. I don’t expect history to repeat itself, but you never know…. Postscript: [...]

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Therassus Amora, The Centre Of Attraction

This entry is part 5 in the series On Alien Languages

Today’s article contains another Kingdom write-up from my Shards Of Divinity Campaign. So far, these have appeared in exactly the same order as they were presented to my players in the initial pre-campaign briefing notes apon which these articles are being based. With this part, that changes; the next item on the agenda, if that [...]

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Causa Domasura, The Home Of Reason

This entry is part 4 in the series On Alien Languages

Today’s article contains another Kingdom write-up from my Shards Of Divinity Campaign. My players will be examining this one carefully for any additional nuggets of additional information that I include because this particular group are tied up in their current in-game situation. They think they know who’s responsible and have a working theory – are [...]

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Bher Yuralvus, The Home Of The Endless Library

This entry is part 3 in the series On Alien Languages

* This article was updated on 23 Sept 2012 * Metagame Origins & Status Bher Yuralvus is one of the least-detailed of the Shared Kingdoms. Several Paragraphs of information concerning it appear to have gone missing during the editing process of the House Rules, so that what little remains is full of non-sequitors. As a [...]

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Round Pegs In A Square Wheel: Reinventing Roulette for RPGs

Human nature never changes. That’s what makes science fiction and fantasy accessible to modern audiences. Often, it is by denying that fundamental truth that poor science fiction and fantasy are created. This was especially rife in the 50s, 60s, and 70s (in terms of television and movies) and the 30s, 40s, and 50s in terms [...]

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It’s Not Cheating Unless You Get Caught: Game Fraud and Counter-Fraud in RPGs

This is an article that’s been brewing in the back of my mind for a very long time, encouraged in part by the Numb3rs Season 2 episode ‘Double Down’ (and several subsequent episodes), in part by movies such as ‘The Sting’, ‘Oceans 11′, and ‘Oceans 13′, in part by the Babylon-5 Season 1 episode ‘The [...]

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