Archive for the ‘NPCs & Villains & Monsters’ Category

The Crochet Masterpiece: One-player games as Campaigns

This entry is part 4 in the series One Player Is Enough

This entry is part 4 in the series One Player Is Enough A brief recap: This is the final part in a detailed reexamination of singe-player campaigns. If you want to see the full Table Of Contents, it was included in Part One (though it has definitely been updated since that was published). So far, […]

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New Beginnings: Phase 2: Baggage Dump

This entry is part 3 in the series New Beginnings

This entry is part 3 in the series New Beginnings There are times when we all have to make a fresh start. This series is going to examine the process in detail. The table of contents was in part 0. While there are always going to be things that you will want to bring forward […]

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Me, Myself, and Him: Combat and Characters in one-player games

This entry is part 1 in the series One Player Is Enough

This entry is part 1 in the series One Player Is Enough It’s been quite a while since I looked at the topic of the one-player campaign, also known as the solo campaign. The last time was back in May of 2010 in an Ask The GMs article, “Ask The GMs: How to GM solo […]

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Random Encounter Tables – my old-school way

This was originally intended to be part of my recent article, Pieces Of Everyday Randomness, but it quickly grew to dominate everything else in that article. So I’ve extracted, edited, and enhanced it into this stand-alone piece. Some people are really opposed to the concept of Random Encounter Tables, aka Wilderness encounters, aka Wandering Monster […]

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The Final Twist: Dec 2014 Blog Carnival Roundup

So the month is over, ending with the Bang of New Year’s Fireworks, and the Blog Carnival has migrated to the care and attention Nils over at Enderra – best of luck, Nils! Every time you propose a topic for one of these, you have to worry that it will not inspire others; that it […]

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There’s Something About Christmas

One last twist in the tale… This month’s Blog Carnival, hosted by Campaign Mastery, is almost finished yet – but there are still a few days left for those who want to contribute!. The subject is “With A Twist” and it covers anything about Surprises, the Unexpected, etc. I started with an article on the […]

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Gifts In Gaming: Overlooked Seasonal Plot Hooks

Still Twisting… Campaign Mastery is hosting this month’s Blog Carnival. The subject I’ve chosen is “With A Twist” and anything about Surprises, the Unexpected, Plot Twists, etc, is right on topic. I started with an article on the rules interpretation of Surprise, and followed that with a two-part article looking at types of Plot Twist […]

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The Thinking Man’s Guide to Intelligence for Players and GMs

A Message from the Writer/Publisher: As I write, a hostage situation continues to unfold in Sydney, as it has for almost 15 hours, capturing world attention for all the worst reasons. For those who may be concerned, I am completely fine. But I must share my contempt for those who have attempted to politicize events […]

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Studs, Buttons, and Static Cling: Creating consistent non-human tech

The November blog carnival is hosted by Roleplaying tips, and is on the subject of Races and Species. For the second of the two articles I am submitting for the carnival, I thought I would step into left field and look at the question sideways for a bit, as you can tell from the title […]

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Alien In Innovation: Creating Original Non-human Species

This month’s Blog Carnival is hosted by my buddy (and ex-partner here at Campaign Mastery) over at Roleplaying tips. The subject is Races and Species and everything that goes with these concepts. This is the first of two articles I have planned and written for the Carnival. How do you create an original alien species? […]

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Ask The GM: Seasoning The Stew (making races feel distinctive)

Today’s question comes from all the way back in June 2010 – I’m sorry it’s taken so long to answer it! The question comes from Brett, who wrote: “I am an extremely new DM, but I have played for 7 years now. I am looking to put my players in conflict with Drow. At one […]

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There’s Something About Undead – Blog Carnival Oct 2014

Halloween, things that go bump in the night, and all things spooky, creepy, scary, or just plain haunted. This month’s Blog Carnival, hosted by Scot Newbury at of Dice and Dragons is devoted to the subject… and this is Campaign Mastery’s contribution. BWAH-HA-HA-HAAA… I’ve got a problem with Undead, and I think it’s one that […]

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