Archive for the ‘Fumanor/Seeds Of Empire (D&D 3.5)’ Category

The Characterisation Puzzle: The Thumbnail Method

This entry is part 2 in the series The Characterisation Puzzle

This is technique number 1 for getting inside your character’s heads. It’s something I was taught in a Graphic Design course that I completed back in 1992 – so here we are 18 years later, and it’s still fresh in memory. That speaks volumes of its usefulness!
Step 1: Prep
Get a couple of pencils and a [...]

Comments (2)

Ask The GMs: “Let’s Split Up.” – “Good Idea, we can do more damage that way!”

What are the best ways to handle splitting the party up – especially over the long term?

An interesting question was asked of us recently:
I’m planning a pretty good science fiction game that will most likely involve party splits during a good percentage of the game. While this seems like it may be a bad idea, [...]

Comments (13)

My Biggest Mistakes: The Woes Of Piety & Magic

This entry is part 6 in the series My Biggest Mistakes

Some mistakes you (hopefully) only make once; the mistakes that I’ve blogged about so far as part of this month’s carnival fall into that category. But some mistakes are bound to recur by their nature, and it is just as important to know how to recover from those. These mistakes might derive from a flawed [...]

Comments (3)

Ask The GMs: Going Beyond The Rules

How do you extrapolate from existing rules to cover new situations?

Recently, Campaign Mastery was asked,
If a giant has rapid shot can he throw 2 rocks in a full round action? (d&d 3.5)
This sparked some debate over whether Campaign Mastery should answer rules questions of this sort; we aim to deal with big-picture and comprehensive situations [...]

Comments (10)

Coinage in Fumanor: Windows into a campaign background

In a previous blog, I discussed converting prices from “…and a 10-Foot Pole” from I.C.E. and mentioned a number of campaign-related issues and background elements from “Fumanor: The Last Deity” that complicated the discussion, which I promised to tell everyone about at another time. Since it’s a good example of how to take a rules [...]

Comments (5)

The Gold Standard: Mike’s Top Twenty 3.x Supplements (part 5)

This entry is part 3 in the series The Gold Standard

Part 1 of this blog post listed nine general supplements. Parts 2, 3, and 4 added three planar supplements, four supplements about magic, and four supplements about game settings and gaming environments.
That makes a full twenty-count by my tally. This fifth part is all about honourable mentions: supplements that didn’t make the final list, but [...]

Comments (8)

Broadening Magical Horizons: Some Feats from Fumanor and Shards Of Divinity

This isn’t the blog post that I intended to make this week; unfortunately, I’ve been struck down by the ‘flu and had no time to get anything finished except for something that I’ve been able to recycle from my house rules for the various D&D campaigns that I run. That’s also why I’m posting a [...]

Comments (1)

Campaign Update: Fumanor: Seeds Of Empire

I have received a number of questions about my Fumanor campaign, especially following the posting of the Microplane Of Earth adventure location and encounter (parts one, two, and three).
Several people have expressed interest in the campaign story to date. So here are some elements of the current campaign that might be interesting, possibly a source [...]

Comments (6)

A Different Experience: A variation on the D&D 3.x Experience Points System

Introduction
I recently reformulated the way I calculate experience in my D&D 3.5 campaign. [Actually, what happened was that my computer's power supply failed and I had nothing better to do with my time for a few hours. But anyway...] It took about a page and a half of 4 x 5½-inch notepaper, and consisted of [...]

Comments (18)

Nobis: Going Renaissance and loving it

Nobis is a game supplement about to be released by Pantheon Press for the d20/ D&D 3.x game system. Campaign Mastery was priviliged to be amongst a selected number of blog sites given a pre-release glimpse of the new release for review. Although this commentary will focus on the Background to the city-state that is [...]

Comments (10)