Archive for the ‘Mapping & Maps & Minis’ Category

Straightening a bent line: Measuring complex distances on a map

Exhaustion has gotten the better of me, I’m afraid, and has prevented me from making enough progress with the next part of the Orcs & Elves series. I always knew it was likely that sooner or later I would run into deadline trouble, and planned accordingly. So here’s an article that I prepared earlier and […]

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Out Of Sight does not mean Out of Mind: Maps I Could Not Find

For a recent superhero adventure, I went looking for a map, preferably a 5′ scale map that I could use with miniatures. I couldn’t find what I needed, and that surprised me greatly. After all, there are so many maps and map tiles on offer through RPGNow – there are umpteen castles, marshlands, swamps, forests, […]

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An Adventure Into Writing: The Co-GMing Difference

I thought that I’d talk a little today about the way Blair and I write adventures for the Adventurer’s Club campaign. Because we share the GMing responsibilities in that campaign – and I don’t mean alternating in the GM’s Chair, I mean we both GM at the same time – this process is necessarily somewhat […]

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In Someone else’s Sandbox: Adventuring in an established setting

I’m sneaking in after the deadline for last month’s blog carnival, hosted by Dice Monkey… The benefits of an established setting There are a lot of obvious benefits to the use of an established campaign setting. Because I expect a number of other carnival participants to have weighed in on this aspect of the topic, […]

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The Shared Kingdoms: A Premise from the Shards Of Divinity campaign

This entry is part 2 in the series On Alien Languages

This entry is part 2 in the series On Alien Languages Here’s where we’re at: In order to complete my series on Names, I need to deal with non-human languages; and the best – in fact, the only – approach that I have found for explaining the procedure that I’ve come up with for the […]

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Who Remembers AutoREALM? Call for Alpha Testers/Contributors

AutoREALM is open-source mapping software for RPGs. It operates as a vector-art program that operates on various layers, similar to the commercial software Campaign Cartographer. In 2005, development ceased on the software as the people working on it found the need to prioritize activities that actually put bread on the table. As a result, the […]

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Grokking The Message: Naming Places & Campaigns

This entry is part 5 in the series A Good Name Is Hard To Find

This entry is part 5 in the series A Good Name Is Hard To Find So, here it is: a day late, thanks to the Easter long weekend, but better late than never! Normal Service will be restored next week… in the meantime, enjoy. We’re still working our way through what was originally intended to […]

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Running the Game III: Rules and Combat

This entry is part 10 in the series GM Toolbox

This entry is part 10 in the series GM ToolboxWritten by Michael Beck, with contributions and editing by Da’Vane. GM’s Toolbox, looks at tools, tips, and techniques you can use to improve your games. Toolbox offers you a skeleton for running a campaign, rather than fleshed out tips. This series is presented in a discussion […]

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By The Seat Of Your Pants: Adventures On the Fly

There was a period, a year or two into my Champions campaign, where work was taking up almost all of my time, leaving virtually nothing for game prep. I usually got a lift into the facilities used by the games club that we were using at the time, located at the time in the suburb […]

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Taming The Time Bandits: Some time-saving combat techniques

Synopsis Of The Problem In Johnn’s last blog post, “My Group’s Time Thief Revealed,” he described his discovery that the chief drag on the pace of his combat was the GM, despite his expectations to the contrary. While he did not track the components of his activity, he was able to dismiss a couple of […]

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8 Easy Ways to Organize Your Dungeon Tiles

This month’s RPG blog carnival is about cartography and mapping. So, I thought I’d talk about D&D tiles, of which I have several sets, and I like them a lot. If you own more than a couple sets of D&D tiles you understand the challenge in organizing them. The tiles are double-sided, so you want […]

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Hexographer – RPG Mapping Dream

Hexographer RPG Mapping Software Summary: Hexographer rocks and solves wilderness mapping fast for RPGs. Even left-brain squareheads like me can churn out beautiful and functional maps quick with Hexographer. I have known about this software for awhile but only recently contacted the owner for a review copy. Erin Smale, publisher of Chimera, put me onto […]

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