Archive for the ‘Johnn’ Category

How To Fall In Love With GMing Again + iPad App Review of Daily Notes

Write down your ideas when they come to you. This core GM tip gets repeated often in the Roleplaying Tips newsletter for good reason. If you do not record your ideas, they could get lost or fuddled, and I find nothing more frustrating when my brain pumps out a super idea only to ignore or […]

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My Group’s Time Thief Revealed – Chronology iPad App Review

I was curious to see how long combat encounters last in my Riddleport campaign, and how long my group takes on each turn to do our actions. I surfed around for a long time, looking for the right timer software, and then I finally found it, for the iPad. This is a review of how […]

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City Government Power Bases – Land

This entry is part 9 in the series City Government Power Bases

This entry is part 9 in the series City Government Power BasesIn many societies, landowners have great power. With all the economic, defensive, military, and strategic benefits land provides, most governments use this as a starting power base for their regimes. For high fantasy games, consider land as an abstract concept that encompasses many possible […]

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City Government Power Bases – Religion

This entry is part 8 in the series City Government Power Bases

This entry is part 8 in the series City Government Power BasesReligion, spirituality, and ideology make excellent government power bases because they are powerful sources of influence, prestige, and affiliation. Religion and cosmology varies from campaign to campaign, but it’s likely gods do exist in your world and they imbue certain, devout followers with spells […]

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8 Easy Ways to Organize Your Dungeon Tiles

This month’s RPG blog carnival is about cartography and mapping. So, I thought I’d talk about D&D tiles, of which I have several sets, and I like them a lot. If you own more than a couple sets of D&D tiles you understand the challenge in organizing them. The tiles are double-sided, so you want […]

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City Government Power Bases – Magic and Psionics

This entry is part 7 in the series City Government Power Bases

This entry is part 7 in the series City Government Power BasesWe resume the city design series this week with thoughts about how to use magic and psionics to build interesting city government power bases. For the purposes of this article, magic and psionics are treated the same. Your game system might make this thinking […]

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How To Cast A Spell On Your Campaign And Polish Till It Gleams

In part one, you saw how spell details can inspire encounters. In part two today, we continue to walk through the plight of poor Halcos and who the PCs’ enemies plot to prevent them from casting Speak With dead. We also offer tips on how spells can help you design game worlds and regions. We […]

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How To Cast A Spell On Your Campaign And Make It Sparkle Like Gold Dust

If two people are casting Speak With Dead on the same body, does one get a busy signal? In my Riddleport Pathfinder campaign, an NPC named Halcos was assassinated as the PCs were dragging him away to be interrogated. In reaction, the party plans to bring the body to an allied temple for a Speak […]

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Undead Foe Generator

Who says undead can’t have personality? While rank and file skeletons and zombies will get mowed down faster than you can roleplay, you can turn any single undead into a remarkable NPC. To do that, you just need to add a few details beyond the stat block. Today’s generator will help you do this. Skull […]

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City Government Power Bases – War and Military plus Software Giveaway

This entry is part 6 in the series City Government Power Bases

This entry is part 6 in the series City Government Power BasesA strong military is real, solid power. A city with a skilled, well-equipped and well-led army can protect itself, fend off its neighbours, go on a conquering binge, and keep its own citizens under control, though not necessarily all at once or in that […]

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City Government Power Bases – Social Leverage, Marriage and Wealth

This entry is part 5 in the series City Government Power Bases

This entry is part 5 in the series City Government Power BasesA power base is an asset you can use to achieve goals. It serves as a foundation or tool. You can wield it like a weapon, use it like a tool or draw upon it like a resource. Governments are typically boring game elements. […]

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Life and Death in RPG – March 2011 RPG Blog Carnival

This month’s RPG blog carnival theme covers life and death in RPGs. When thinking about what I’d write for the carnival my attention wandered to my Riddleport campaign. There, I spotted how death was a theme in at least two plots. Then another plot. And then another. Soon, I was seeing death everywhere. It makes […]

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