Archive for the ‘House-Rules’ Category

Ask The GMs: Going Beyond The Rules

How do you extrapolate from existing rules to cover new situations?

Recently, Campaign Mastery was asked,
If a giant has rapid shot can he throw 2 rocks in a full round action? (d&d 3.5)
This sparked some debate over whether Campaign Mastery should answer rules questions of this sort; we aim to deal with big-picture and comprehensive situations [...]

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My House Rules for D&D

This month’s RPG Bloggers carnival is themed on D&D. The guest article below by Mike E. has some great ideas for modifying your D&D experience by borrowing what he likes from one edition and adding it to another.
I’d like to think I’m a fairly good DM. I know I have my strengths, and I have [...]

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Shadow Levels: A way to roleplay the acquisition of Prestige Classes in D&D 3.x

The Roleplay of Prestige Classes
My games normally enforce the roleplay (non-game-mechanics) requirements for Prestige Classes (and, where relevant, feats and level progressions). It’s not enough for the character (PC or NPC) to simply meet the prerequisites, they usually have to DO something.
Pages 204-205 of DMG II, in discussing the design of new prestige classes, calls [...]

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